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General Tabletop Discussion
*Dungeons & Dragons
Inserting a bit of wizardry in the sorcerer (and bard).
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<blockquote data-quote="Humanophile" data-source="post: 196025" data-attributes="member: 1049"><p>Actually, there is a feat in FRCS that allows the wizard to cast one spell spontaneously, a'la a cleric with cure/inflict spells. And while it's a little on the powerful side, it doesn't step all over the sorcerer's free casting ability because it's one spell as opposed to all of them.</p><p></p><p>While on the flip side, Arcane Preparation is one of those feats that I feel could have been a class ability, and the cost of using it would be the drawback to its utility. The main advantage to being a sorcerer is free casting. Preparing a spell like a wizard ties you down to that one spell, and when it's a spell you already know, that's a fair sized hit to versatility. Especially considering how rarely the penalty will come into play.</p><p></p><p>And in a general sense, the feat chain looks... interesting. I have my own general crossover caster idea, but as is it looks good for games where you don't have the luxury of both a combat caster and a utility caster. And of course it's not nearly as good as MotAO, which means it's worth at least trying out in game.</p></blockquote><p></p>
[QUOTE="Humanophile, post: 196025, member: 1049"] Actually, there is a feat in FRCS that allows the wizard to cast one spell spontaneously, a'la a cleric with cure/inflict spells. And while it's a little on the powerful side, it doesn't step all over the sorcerer's free casting ability because it's one spell as opposed to all of them. While on the flip side, Arcane Preparation is one of those feats that I feel could have been a class ability, and the cost of using it would be the drawback to its utility. The main advantage to being a sorcerer is free casting. Preparing a spell like a wizard ties you down to that one spell, and when it's a spell you already know, that's a fair sized hit to versatility. Especially considering how rarely the penalty will come into play. And in a general sense, the feat chain looks... interesting. I have my own general crossover caster idea, but as is it looks good for games where you don't have the luxury of both a combat caster and a utility caster. And of course it's not nearly as good as MotAO, which means it's worth at least trying out in game. [/QUOTE]
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Inserting a bit of wizardry in the sorcerer (and bard).
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