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<blockquote data-quote="shadzar" data-source="post: 5435538" data-attributes="member: 6667746"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Why am I going to a forum to find players? Doesn't that defeat the purpose of playing on a VTT where you can find pick-up games? What is the point to being housed online, if it cannot have a way to connect like a lobby to find gamers. MtGO has a lobby with actual tables you click on.</p><p></p><p>So if everyone is typing in Katakana, then they are Native English speakers? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Now I must seriously ask you this question, before I can respond to other parts of your post. How much of a multiplayer computer gamer are you?</p><p></p><p>OpenRPG, MapTools, I think even that pay one KludgeWorks offers a sort of lobby, as do most things to connect people to play, so why wouldn't there be a place to meet new people within the software itself.</p><p></p><p>If you have to jump to the WotC forums to find a game that is just silly, even NWN used the WON Network I think where you connected to a server and were presented with a list of games, PWs, etc to join; and MtGO has a lobby to just play with however, but granted it is a different type of game requiring only 2 people and lasting les time than D&D would.</p><p></p><p>Many people NOT knowing anyone to play with is where the VTTs shine if they can provide the ability to meet new people and play that have the same type of schedule as them, because they met them at 2am Tuesday night, odds are they have that time free to game, so scheduling conflicts would be few and far between, and that is a big obtsacle for TTRPGs, that VTTRPGs would easily overcome.</p></blockquote><p></p>
[QUOTE="shadzar, post: 5435538, member: 6667746"] :confused: Why am I going to a forum to find players? Doesn't that defeat the purpose of playing on a VTT where you can find pick-up games? What is the point to being housed online, if it cannot have a way to connect like a lobby to find gamers. MtGO has a lobby with actual tables you click on. So if everyone is typing in Katakana, then they are Native English speakers? :p Now I must seriously ask you this question, before I can respond to other parts of your post. How much of a multiplayer computer gamer are you? OpenRPG, MapTools, I think even that pay one KludgeWorks offers a sort of lobby, as do most things to connect people to play, so why wouldn't there be a place to meet new people within the software itself. If you have to jump to the WotC forums to find a game that is just silly, even NWN used the WON Network I think where you connected to a server and were presented with a list of games, PWs, etc to join; and MtGO has a lobby to just play with however, but granted it is a different type of game requiring only 2 people and lasting les time than D&D would. Many people NOT knowing anyone to play with is where the VTTs shine if they can provide the ability to meet new people and play that have the same type of schedule as them, because they met them at 2am Tuesday night, odds are they have that time free to game, so scheduling conflicts would be few and far between, and that is a big obtsacle for TTRPGs, that VTTRPGs would easily overcome. [/QUOTE]
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