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Insight into value of petrification and paralyzation in terms of xp value when building monsters?
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<blockquote data-quote="surfarcher" data-source="post: 6895891" data-attributes="member: 84774"><p>Apologies for the necro, but I did get a mention.</p><p></p><p></p><p></p><p>Hello! I've been away from monster analysis for a while but I am considering coming back to it again now. If there's community interest. Do you think there is?</p><p></p><p></p><p>What was clear to me in my pre-DMG analysis was that these all seem to be treated as "removed from play" (aka RFP) attacks. My analysis used average damage rather than peak damage, which the DMG method uses. But even so it seemed pretty clear to me that RFP attacks do factor into Offensive CR.</p><p></p><p></p><p>I actually spent a couple weeks working on RFP attack. What I found fit my model was factoring it into the damage part of Offensive CR. I multiplied the average HP of one PC at the target CR level by an RFP Modifier (1.5 in my model) and then multiplied the result by the probability of hit (i.e., by hit, DC or other attack vector). For example a 40% hit probability uses a 0.4 mutiplier. This method brought all RFP examples I could find quite close to the model curves.</p><p></p><p></p><p>Again, this based on my average model, not the peak damage model in the DMG.</p><p></p><p></p><p></p><p>I believe it's actually relative to target CR.</p><p></p><p></p><p></p><p>As a rule of thumb, like with quick stat-ups, this actually works out pretty well. In most cases anyway.</p><p></p><p></p><p></p><p></p><p></p><p>Did you hear back from him?</p></blockquote><p></p>
[QUOTE="surfarcher, post: 6895891, member: 84774"] Apologies for the necro, but I did get a mention. Hello! I've been away from monster analysis for a while but I am considering coming back to it again now. If there's community interest. Do you think there is? What was clear to me in my pre-DMG analysis was that these all seem to be treated as "removed from play" (aka RFP) attacks. My analysis used average damage rather than peak damage, which the DMG method uses. But even so it seemed pretty clear to me that RFP attacks do factor into Offensive CR. I actually spent a couple weeks working on RFP attack. What I found fit my model was factoring it into the damage part of Offensive CR. I multiplied the average HP of one PC at the target CR level by an RFP Modifier (1.5 in my model) and then multiplied the result by the probability of hit (i.e., by hit, DC or other attack vector). For example a 40% hit probability uses a 0.4 mutiplier. This method brought all RFP examples I could find quite close to the model curves. Again, this based on my average model, not the peak damage model in the DMG. I believe it's actually relative to target CR. As a rule of thumb, like with quick stat-ups, this actually works out pretty well. In most cases anyway. Did you hear back from him? [/QUOTE]
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Insight into value of petrification and paralyzation in terms of xp value when building monsters?
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