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Insight's Dark Sun: Burning Sands Campaign - IC
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<blockquote data-quote="Insight" data-source="post: 5365150" data-attributes="member: 11437"><p>The wind and the heat continue to devastate the Rarun camp. Only a few slaves remain in the sandstorm, desperately fleeing the flying sand that bites their skin.</p><p></p><p>As he runs alongside the others, the noble scion, Horran, says to Zimno, <span style="color: gold">"Listen. I do not know if this is important now, eladrin, but I happen to know of a cache of weapons and armor. It is... out there... in the desert. This is what I was trying to tell you before all that fighting started at the tent."</span></p><p></p><p>[ooc]At the start of this round, Amica, Brandis, and Zimno are one move action (~30ft) from the entrance to Mine Shaft B. Korg is two move actions away from the entrance.[/ooc]</p><p></p><p>[sblock=Combat Round Ten]</p><p><strong>- COMBAT ROUND TEN -</strong></p><p><strong>Initiative Order</strong>:</p><p>Brandis [15]</p><p>Korg [1] </p><p>Zimno [1-]</p><p>Amica [1--]</p><p></p><p><strong> - Actions -</strong></p><p><strong>BRANDIS</strong></p><p>- Endurance Check: FAILS! Brandis loses a healing surge.</p><p>- Standard Action: ?</p><p>- Move Action: Moves inside Mine Shaft B.</p><p></p><p><strong>KORG</strong></p><p>- Endurance Check: FAILS! Korg loses a healing surge.</p><p>- Standard Action: Moves towards Mine Shaft B.</p><p>- Move Action: Moves inside Mine Shaft B.</p><p></p><p><strong>ZIMNO</strong></p><p>- Endurance Check: FAILS! Zimno loses a healing surge.</p><p>- Standard Action: ?</p><p>- Move Action: Moves inside Mine Shaft B.</p><p></p><p><strong>AMICA</strong></p><p>- Endurance Check: SUCCEEDS!</p><p>- Standard Action: ?</p><p>- Move Action: Moves inside Mine Shaft B.</p><p>[/sblock]</p><p></p><p>Brandis moves as fast as he can into the mine shaft to wait out the sandstorm.</p><p></p><p>Korg continues his run for the mine entrance.</p><p></p><p>Zimno grunts non-committally. <span style="color: lightblue">"We must survive the storm first, if it is afar. Then kill any of Njeer that yet remain."</span> He continues onward to shelter.</p><p></p><p>Amica coughs and stumbles in the driving sand, then forces her way back to her feet and forwards until she was dimly aware that sand wasn't raising new welts over her skin. It gave her existing welts time to sting and itch; a scant blessing.</p><p></p><p>She cautiously opened her eyes, and wasn't instantly blinded by a wall of sand. Her skin was red and raw though, and she 'tched' to herself. There methods of healing with The Way, but that had not yet been part of her training.</p><p></p><p>With her condition estalished, Amica looked around the mine entrance at any others who'd made it that far.</p><p></p><p>[ooc]This encounter remains in combat rounds only until everyone is out of the sandstorm (and no longer making Endurance checks each round). Once you are all in some kind of shelter, we will drop out of combat rounds and you can act in a more freeform manner.[/ooc]</p></blockquote><p></p>
[QUOTE="Insight, post: 5365150, member: 11437"] The wind and the heat continue to devastate the Rarun camp. Only a few slaves remain in the sandstorm, desperately fleeing the flying sand that bites their skin. As he runs alongside the others, the noble scion, Horran, says to Zimno, [color=gold]"Listen. I do not know if this is important now, eladrin, but I happen to know of a cache of weapons and armor. It is... out there... in the desert. This is what I was trying to tell you before all that fighting started at the tent."[/color] [ooc]At the start of this round, Amica, Brandis, and Zimno are one move action (~30ft) from the entrance to Mine Shaft B. Korg is two move actions away from the entrance.[/ooc] [sblock=Combat Round Ten] [b]- COMBAT ROUND TEN -[/b] [b]Initiative Order[/b]: Brandis [15] Korg [1] Zimno [1-] Amica [1--] [b] - Actions -[/b] [b]BRANDIS[/b] - Endurance Check: FAILS! Brandis loses a healing surge. - Standard Action: ? - Move Action: Moves inside Mine Shaft B. [b]KORG[/b] - Endurance Check: FAILS! Korg loses a healing surge. - Standard Action: Moves towards Mine Shaft B. - Move Action: Moves inside Mine Shaft B. [b]ZIMNO[/b] - Endurance Check: FAILS! Zimno loses a healing surge. - Standard Action: ? - Move Action: Moves inside Mine Shaft B. [b]AMICA[/b] - Endurance Check: SUCCEEDS! - Standard Action: ? - Move Action: Moves inside Mine Shaft B. [/sblock] Brandis moves as fast as he can into the mine shaft to wait out the sandstorm. Korg continues his run for the mine entrance. Zimno grunts non-committally. [color=lightblue]"We must survive the storm first, if it is afar. Then kill any of Njeer that yet remain."[/color] He continues onward to shelter. Amica coughs and stumbles in the driving sand, then forces her way back to her feet and forwards until she was dimly aware that sand wasn't raising new welts over her skin. It gave her existing welts time to sting and itch; a scant blessing. She cautiously opened her eyes, and wasn't instantly blinded by a wall of sand. Her skin was red and raw though, and she 'tched' to herself. There methods of healing with The Way, but that had not yet been part of her training. With her condition estalished, Amica looked around the mine entrance at any others who'd made it that far. [ooc]This encounter remains in combat rounds only until everyone is out of the sandstorm (and no longer making Endurance checks each round). Once you are all in some kind of shelter, we will drop out of combat rounds and you can act in a more freeform manner.[/ooc] [/QUOTE]
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