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Insight's Dark Sun: Burning Sands Campaign [OOC]
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<blockquote data-quote="Walking Dad" data-source="post: 5286729" data-attributes="member: 59043"><p>Korg Wellspeaker, Dwarf Shaman (Animist)</p><p></p><p>[sblock=Quicksheet]</p><p>level 1</p><p>Dwarf, Shaman</p><p>Companion Spirit: Animist Spirit</p><p>Background: Sea of Dust (Learn Primordial)</p><p>Theme: Elemental Priest</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 13, Con 13, Dex 10, Int 16, Wis 18, Cha 8.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 13, Con 11, Dex 10, Int 16, Wis 16, Cha 8.</p><p></p><p></p><p>AC: 13 Fort: 12 Reflex: 13 Will: 15</p><p>HP: 30 Surges: 8 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>Nature +9, Heal +9, Endurance +8, Perception +9</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics, Arcana +3, Bluff -1, Diplomacy -1, Dungeoneering +6, History +3, Insight +4, Intimidate -1, Religion +3, Stealth, Streetwise -1, Thievery, Athletics +1</p><p></p><p>FEATS</p><p>Level 1: Toughness</p><p></p><p>POWERS</p><p>Shaman at-will 1: Haunting Spirits</p><p>Shaman encounter 1: Scorching Sands</p><p>Shaman daily 1: Cleansing Wind of the North</p><p>[/sblock]</p><p></p><p>[sblock=Background]</p><p>Korg Wellspeaker had lost his family to diease and was pressed into slavery to pay for the rites and their funeral. Before he got his slave markings, it was decided to transport him to another city state. His mekillot caravan was raided by ex-slaves, who freed all prisoners and offered them to join their slave tribe. Korg find peace again and found his focus in protecting the tribe as long as they need them. Finally he courted a dwarf woman and got twins with her...</p><p></p><p>Both died in the templar attack on his tribe and he was mortally wounded. In typical templar justice, they simply left him back to die in the desert, because he lacked any slave marks and they were only there to get the slaves back.</p><p></p><p>Korg crouched to the small but deep well of the tribe to commit suicide, having lost his focus and family again. But as he fell in the water, his wounds miraculousy healed and he heard a voice: "Not the time, the Water will not kill but sustain you!" In a geysir he was thrown back on land.</p><p>With his newfound strength he ran into a still burning hut, but the fire didn't burn him. "Not the time. The Fire will not burn you, but your enemies.</p><p>Desperate to die he finally climbed a big rock and jumped onto the sharpsurface, but the voices were back: "The Air will halt your fall and the Earth will not smash but sustain you!" He landed without harm.</p><p></p><p>As he accepted that the elements has chosen him, his mind cleared and he saw a new focus: find his love, free the people and heal the land.</p><p></p><p>H marked himself a slave and let himself caught, but was not brought to the same place as his wife, but to the Ivory Triangle's Rarun Salt Mines, his self inflicted marks interpreted as the ones of house Njeer. Here he waits what the voices will say next to him...[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5286729, member: 59043"] Korg Wellspeaker, Dwarf Shaman (Animist) [sblock=Quicksheet] level 1 Dwarf, Shaman Companion Spirit: Animist Spirit Background: Sea of Dust (Learn Primordial) Theme: Elemental Priest FINAL ABILITY SCORES Str 13, Con 13, Dex 10, Int 16, Wis 18, Cha 8. STARTING ABILITY SCORES Str 13, Con 11, Dex 10, Int 16, Wis 16, Cha 8. AC: 13 Fort: 12 Reflex: 13 Will: 15 HP: 30 Surges: 8 Surge Value: 7 TRAINED SKILLS Nature +9, Heal +9, Endurance +8, Perception +9 UNTRAINED SKILLS Acrobatics, Arcana +3, Bluff -1, Diplomacy -1, Dungeoneering +6, History +3, Insight +4, Intimidate -1, Religion +3, Stealth, Streetwise -1, Thievery, Athletics +1 FEATS Level 1: Toughness POWERS Shaman at-will 1: Haunting Spirits Shaman encounter 1: Scorching Sands Shaman daily 1: Cleansing Wind of the North [/sblock] [sblock=Background] Korg Wellspeaker had lost his family to diease and was pressed into slavery to pay for the rites and their funeral. Before he got his slave markings, it was decided to transport him to another city state. His mekillot caravan was raided by ex-slaves, who freed all prisoners and offered them to join their slave tribe. Korg find peace again and found his focus in protecting the tribe as long as they need them. Finally he courted a dwarf woman and got twins with her... Both died in the templar attack on his tribe and he was mortally wounded. In typical templar justice, they simply left him back to die in the desert, because he lacked any slave marks and they were only there to get the slaves back. Korg crouched to the small but deep well of the tribe to commit suicide, having lost his focus and family again. But as he fell in the water, his wounds miraculousy healed and he heard a voice: "Not the time, the Water will not kill but sustain you!" In a geysir he was thrown back on land. With his newfound strength he ran into a still burning hut, but the fire didn't burn him. "Not the time. The Fire will not burn you, but your enemies. Desperate to die he finally climbed a big rock and jumped onto the sharpsurface, but the voices were back: "The Air will halt your fall and the Earth will not smash but sustain you!" He landed without harm. As he accepted that the elements has chosen him, his mind cleared and he saw a new focus: find his love, free the people and heal the land. H marked himself a slave and let himself caught, but was not brought to the same place as his wife, but to the Ivory Triangle's Rarun Salt Mines, his self inflicted marks interpreted as the ones of house Njeer. Here he waits what the voices will say next to him...[/sblock] [/QUOTE]
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