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Insight's Dark Sun: Burning Sands Campaign [OOC]
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<blockquote data-quote="Shayuri" data-source="post: 5300555" data-attributes="member: 4936"><p>Hehe, sorry again. Wild Talents used to be goodies that only otherwise non-psionic characters got.</p><p></p><p>But okay then.</p><p></p><p>Roll 1d10 = 4</p><p><a href="http://invisiblecastle.com/roller/view/2666360/" target="_blank">Roll Lookup</a></p><p></p><p>Now, onto the next item. Theme. I'm interested in Primal Guardian and Wasteland Nomad, to start with. What do those two themes entail?</p><p></p><p>You can email me at <a href="mailto:samminmax@gmail.com">samminmax@gmail.com</a> if you'd rather do it that way.</p><p></p><p>Finally, the Elan Heritage feat. I will paraphrase it here.</p><p></p><p>Basically, it's a feat you can only take at 1st level, and can't retrain out of (without a -real good- story about why) that grants the Immortal origin, for the purposes of effects that affect that origin, and Telepathy 5...similar to what Kalashtar have. They gain a racial power called Elan Resilience that gives them an interrupt that grants damage resistance equal to their intelligence modifier once per encounter. That increases by 3 each tier.</p><p></p><p>However, there are several other feats, at each tier, that key off of Elan Heritage as well, making it a 'gateway' feat. There's also a paragon path that keys off of it.</p><p></p><p>The fluff of elans is that they're humanoids who have undergone a process that destroys their biological bodies, and creates a new body composed entirely of psionically manifested matter. As such, any humanoid race can take the Elan Heritage feat.</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5300555, member: 4936"] Hehe, sorry again. Wild Talents used to be goodies that only otherwise non-psionic characters got. But okay then. Roll 1d10 = 4 [url=http://invisiblecastle.com/roller/view/2666360/]Roll Lookup[/url] Now, onto the next item. Theme. I'm interested in Primal Guardian and Wasteland Nomad, to start with. What do those two themes entail? You can email me at [email]samminmax@gmail.com[/email] if you'd rather do it that way. Finally, the Elan Heritage feat. I will paraphrase it here. Basically, it's a feat you can only take at 1st level, and can't retrain out of (without a -real good- story about why) that grants the Immortal origin, for the purposes of effects that affect that origin, and Telepathy 5...similar to what Kalashtar have. They gain a racial power called Elan Resilience that gives them an interrupt that grants damage resistance equal to their intelligence modifier once per encounter. That increases by 3 each tier. However, there are several other feats, at each tier, that key off of Elan Heritage as well, making it a 'gateway' feat. There's also a paragon path that keys off of it. The fluff of elans is that they're humanoids who have undergone a process that destroys their biological bodies, and creates a new body composed entirely of psionically manifested matter. As such, any humanoid race can take the Elan Heritage feat. [/QUOTE]
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