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Insight's "In the Shadow of Giants" [OOC]
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<blockquote data-quote="drothgery" data-source="post: 4938265" data-attributes="member: 360"><p><strong>Corrin of clan Seaward</strong></p><p></p><p>How about a halfling storm sorcerer?</p><p> </p><p>[sblock=background]</p><p>A great many halfling traders travel the world's rivers. The River Draken, flowing from the Dragonhome mountains through the heart of Tyral, had been home to halfling riverboats since before any of the modern nations of the world had been born. The Salindral, which snaked through Winterhome and across Darkmoor before joining the Draken, saw its first halfling traders within a few short years of elven settlements appearing along the river. And the Tyrindell, which set much of the border between Winterhome and Tyral, has always seen clans of halfling traders on both sides.</p><p> </p><p>But Corrin's great-grandfather Ander was the first of them to begin trading on the North Sea -- taking goods from the heart of Tyral and deep within the elven lands and bringing them to all the ports along the north coast -- very much against the wishes of his clan. He had taken his wife, and children, and those he could convince to work for him and pulled together the resources to finance an oceangoing tradeship, and began something that would become a great success. The Seaward clan -- for that was what it became known as -- began merely trading along the north coast of the continent where halflings had plied the river trade since time out of mind. That had only been the beginning, though.</p><p> </p><p>Those from Tryal and the surrounding lands had always named the great ocean the North Sea, and most thought it was endless. Certainly if there were lands beyond, they had not been heard from since the great empires fell. But Perrin son of Ander had met Bree daughter of Eida of a clan who plied the river trade deep into the ancient heart of Eladrin lands, and had acquired an ancient parchment which purported to be a map of the whole world. And Perrin Seaward and his new wife had decided to chance crossing the great ocean.</p><p> </p><p>They had found no great civilization across the ocean, but there were tribes of dragon-men, orcs, primitive humans, half-orcs, shifters, and other wild folk in the continent across the sea. And while they lacked great cities, they had much to trade. Over the next two generations, goods from across the ocean had turned clan Seaward from a somewhat eccentric halfling trade clan to one of the great merchant houses of Tyral.</p><p> </p><p>That was what Corrin had been born into. If crossing the ocean was not the wild risk it had been when his grandfather attempted it, much of the world was still uncharted and the sea most definitely had its dangers. Still, if his sorcerous powers had not begun to manifest at that time, no doubt he would have taken more than first steps on the path to commanding one of the clan's tradeships.</p><p> </p><p>But those powers had manifested -- something in the storms he encountered in his frequent sea voyages called to him -- and that had sent Corrin to a temple of Ioun wondering where he could learn about sorcery. And he still wasn't entirely sure how he had ended up agreeing to help a mage acolyte and his associates recover some missing church property... but he'd been with that group for five years now. They'd appreciated his friendly demeanor, quick hands, sorcerous powers... and his ability to be downright scary if he needed to be. Which you wouldn't expect from someone just a little over four feet tall.</p><p> </p><p>Since that day, he had never been on any of the clan's ships except as a passenger or for brief visits with his family. The last had been too short; his mother had taken one of his more distant cousins on as an apprentice in her work keeping the clan's books, and the young woman had been pretty, smart, and matched his wit quip for quip. If he knew his mother, she had certainly set them up, but he wasn't quite impetuous enough to ask Callie to marry him on a mere week's acquaintance, and the demands of an adventurer's life had drawn him away. Still, when next his travels brought him to Drakenport, where the clan maintained its home office and where the river Draken met the North Sea, he was hopeful she would still be there.</p><p>[/sblock]</p><p> </p><p>[sblock=preliminary statblock]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Corrin, level 10</p><p>Halfling, Sorcerer</p><p>Build: Storm Sorcerer</p><p>Spell Source: Storm Magic</p><p>Background: Occupation - Mariner (Acrobatics class skill)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 10, Con 13, Dex 18, Int 10, Wis 10, Cha 21.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 10, Con 13, Dex 14, Int 10, Wis 10, Cha 17.</p><p></p><p></p><p>AC: 21 Fort: 18 Reflex: 21 Will: 24</p><p>HP: 70 Surges: 7 Surge Value: 18</p><p></p><p>TRAINED SKILLS</p><p>Arcana +10, Intimidate +15, Acrobatics +17, Bluff +15</p><p></p><p>UNTRAINED SKILLS</p><p>Diplomacy +10, Dungeoneering +5, Endurance +6, Heal +5, History +5, Insight +5, Nature +5, Perception +5, Religion +5, Stealth +9, Streetwise +10, Thievery +11, Athletics +5</p><p></p><p>FEATS</p><p>Level 1: Tempest Magic</p><p>Level 2: Halfling Agility</p><p>Level 4: Nimble Spellcaster</p><p>Level 6: Sorcerous Blade Channeling</p><p>Level 8: Weapon Focus (Light Blade)</p><p>Level 10: Implement Expertise (Light Blade)</p><p></p><p>POWERS</p><p>Sorcerer at-will 1: Storm Walk</p><p>Sorcerer at-will 1: Lightning Strike</p><p>Sorcerer encounter 1: Thunder Slam</p><p>Sorcerer daily 1: Dazzling Ray</p><p>Sorcerer utility 2: Absorb Storm</p><p>Sorcerer encounter 3: Dancing Lightning</p><p>Sorcerer daily 5: Serpentine Blast</p><p>Sorcerer utility 6: Energetic Flight</p><p>Sorcerer encounter 7: Thunder Wyrm's Jaws</p><p>Sorcerer daily 9: Howling Hurricane</p><p>Sorcerer utility 10: Sorcerous Pulse</p><p></p><p>ITEMS</p><p>Challenge-Seeking Dagger +3, Robe of Contingency Cloth Armor (Basic Clothing) +2, Periapt of Cascading Health +2, Acrobat Boots (heroic tier), Hunter's Flint (heroic tier), Bag of Holding (heroic tier), Potion of Healing (heroic tier) (2), Casque of Tactics (heroic tier), Phylactery of Action (heroic tier), Belt of Vigor (heroic tier), Adventurer's Kit, Everburning Torch, Tent, Fine Clothing, Flute</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p>[/sblock]</p><p> </p><p>[sblock=Advancement]Would go Lightning Fury at paragon, as it's the only remotely plausible paragon path for him (Arcane Wellspring has feature that's useless for a storm sorcerer, Demonskin Adept is completely not right for a fun-loving halfling, Halfing Scoundrel doesn't work well for a caster, Bilizzard Mage isn't helpful for someone who's concentrating on Lightning and Thunder powers, same goes for Essense Mage, and Academy Master seems flavor-inapproriate). If I could talk you into changing your mind on allowing dragonmakrs, Mark of Storm and Lyrandar Wind-Rider would be perfect (just reskin House Lyrandar to something approriate for a halfling in PoLand; maybe turning Corrin's family into the House Lyrandar analogue).[/sblock]</p><p> </p><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=41554&stc=1&d=1253974127" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="drothgery, post: 4938265, member: 360"] [b]Corrin of clan Seaward[/b] How about a halfling storm sorcerer? [sblock=background] A great many halfling traders travel the world's rivers. The River Draken, flowing from the Dragonhome mountains through the heart of Tyral, had been home to halfling riverboats since before any of the modern nations of the world had been born. The Salindral, which snaked through Winterhome and across Darkmoor before joining the Draken, saw its first halfling traders within a few short years of elven settlements appearing along the river. And the Tyrindell, which set much of the border between Winterhome and Tyral, has always seen clans of halfling traders on both sides. But Corrin's great-grandfather Ander was the first of them to begin trading on the North Sea -- taking goods from the heart of Tyral and deep within the elven lands and bringing them to all the ports along the north coast -- very much against the wishes of his clan. He had taken his wife, and children, and those he could convince to work for him and pulled together the resources to finance an oceangoing tradeship, and began something that would become a great success. The Seaward clan -- for that was what it became known as -- began merely trading along the north coast of the continent where halflings had plied the river trade since time out of mind. That had only been the beginning, though. Those from Tryal and the surrounding lands had always named the great ocean the North Sea, and most thought it was endless. Certainly if there were lands beyond, they had not been heard from since the great empires fell. But Perrin son of Ander had met Bree daughter of Eida of a clan who plied the river trade deep into the ancient heart of Eladrin lands, and had acquired an ancient parchment which purported to be a map of the whole world. And Perrin Seaward and his new wife had decided to chance crossing the great ocean. They had found no great civilization across the ocean, but there were tribes of dragon-men, orcs, primitive humans, half-orcs, shifters, and other wild folk in the continent across the sea. And while they lacked great cities, they had much to trade. Over the next two generations, goods from across the ocean had turned clan Seaward from a somewhat eccentric halfling trade clan to one of the great merchant houses of Tyral. That was what Corrin had been born into. If crossing the ocean was not the wild risk it had been when his grandfather attempted it, much of the world was still uncharted and the sea most definitely had its dangers. Still, if his sorcerous powers had not begun to manifest at that time, no doubt he would have taken more than first steps on the path to commanding one of the clan's tradeships. But those powers had manifested -- something in the storms he encountered in his frequent sea voyages called to him -- and that had sent Corrin to a temple of Ioun wondering where he could learn about sorcery. And he still wasn't entirely sure how he had ended up agreeing to help a mage acolyte and his associates recover some missing church property... but he'd been with that group for five years now. They'd appreciated his friendly demeanor, quick hands, sorcerous powers... and his ability to be downright scary if he needed to be. Which you wouldn't expect from someone just a little over four feet tall. Since that day, he had never been on any of the clan's ships except as a passenger or for brief visits with his family. The last had been too short; his mother had taken one of his more distant cousins on as an apprentice in her work keeping the clan's books, and the young woman had been pretty, smart, and matched his wit quip for quip. If he knew his mother, she had certainly set them up, but he wasn't quite impetuous enough to ask Callie to marry him on a mere week's acquaintance, and the demands of an adventurer's life had drawn him away. Still, when next his travels brought him to Drakenport, where the clan maintained its home office and where the river Draken met the North Sea, he was hopeful she would still be there. [/sblock] [sblock=preliminary statblock]====== Created Using Wizards of the Coast D&D Character Builder ====== Corrin, level 10 Halfling, Sorcerer Build: Storm Sorcerer Spell Source: Storm Magic Background: Occupation - Mariner (Acrobatics class skill) FINAL ABILITY SCORES Str 10, Con 13, Dex 18, Int 10, Wis 10, Cha 21. STARTING ABILITY SCORES Str 10, Con 13, Dex 14, Int 10, Wis 10, Cha 17. AC: 21 Fort: 18 Reflex: 21 Will: 24 HP: 70 Surges: 7 Surge Value: 18 TRAINED SKILLS Arcana +10, Intimidate +15, Acrobatics +17, Bluff +15 UNTRAINED SKILLS Diplomacy +10, Dungeoneering +5, Endurance +6, Heal +5, History +5, Insight +5, Nature +5, Perception +5, Religion +5, Stealth +9, Streetwise +10, Thievery +11, Athletics +5 FEATS Level 1: Tempest Magic Level 2: Halfling Agility Level 4: Nimble Spellcaster Level 6: Sorcerous Blade Channeling Level 8: Weapon Focus (Light Blade) Level 10: Implement Expertise (Light Blade) POWERS Sorcerer at-will 1: Storm Walk Sorcerer at-will 1: Lightning Strike Sorcerer encounter 1: Thunder Slam Sorcerer daily 1: Dazzling Ray Sorcerer utility 2: Absorb Storm Sorcerer encounter 3: Dancing Lightning Sorcerer daily 5: Serpentine Blast Sorcerer utility 6: Energetic Flight Sorcerer encounter 7: Thunder Wyrm's Jaws Sorcerer daily 9: Howling Hurricane Sorcerer utility 10: Sorcerous Pulse ITEMS Challenge-Seeking Dagger +3, Robe of Contingency Cloth Armor (Basic Clothing) +2, Periapt of Cascading Health +2, Acrobat Boots (heroic tier), Hunter's Flint (heroic tier), Bag of Holding (heroic tier), Potion of Healing (heroic tier) (2), Casque of Tactics (heroic tier), Phylactery of Action (heroic tier), Belt of Vigor (heroic tier), Adventurer's Kit, Everburning Torch, Tent, Fine Clothing, Flute ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/sblock] [sblock=Advancement]Would go Lightning Fury at paragon, as it's the only remotely plausible paragon path for him (Arcane Wellspring has feature that's useless for a storm sorcerer, Demonskin Adept is completely not right for a fun-loving halfling, Halfing Scoundrel doesn't work well for a caster, Bilizzard Mage isn't helpful for someone who's concentrating on Lightning and Thunder powers, same goes for Essense Mage, and Academy Master seems flavor-inapproriate). If I could talk you into changing your mind on allowing dragonmakrs, Mark of Storm and Lyrandar Wind-Rider would be perfect (just reskin House Lyrandar to something approriate for a halfling in PoLand; maybe turning Corrin's family into the House Lyrandar analogue).[/sblock] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=41554&stc=1&d=1253974127[/IMG] [/QUOTE]
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