Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Insight's "In the Shadow of Giants" - Rogues Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hafrogman" data-source="post: 4959892" data-attributes="member: 8858"><p>[sblock=Brant]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Brant Sorrenson, level 10</p><p>Human, Warlord|Fighter</p><p>Hybrid Warlord: Hybrid Warlord Will</p><p>Hybrid Talent: Fighter Combat Talent</p><p>Fighter Combat Talent: Two-handed Weapon Talent</p><p>Background: Occupation - Military (+2 to Endurance)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 20, Con 14, Dex 9, Int 14, Wis 14, Cha 11.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 14, Dex 9, Int 13, Wis 13, Cha 11.</p><p></p><p></p><p>AC: 26 Fort: 24 Reflex: 20 Will: 21</p><p>HP: 72 Surges: 10 Surge Value: 19</p><p></p><p>TRAINED SKILLS</p><p>Endurance +15, History +12, Athletics +14, Heal +12</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +3, Arcana +7, Bluff +5, Diplomacy +5, Dungeoneering +7, Insight +7, Intimidate +5, Nature +7, Perception +7, Religion +7, Stealth +3, Streetwise +5, Thievery +3</p><p></p><p>FEATS</p><p>Human: Weapon Expertise (Axe)</p><p>Level 1: Weapon Focus (Axe)</p><p>Level 2: Hybrid Talent</p><p>Level 4: Martial Freedom</p><p>Level 6: Action Surge</p><p>Level 8: Restful Healing</p><p>Level 10: Power Attack</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Reaping Strike</p><p>Hybrid Fighter at-will 1: Brash Strike</p><p>Hybrid Warlord at-will 1: Opening Shove</p><p>Hybrid encounter 1: Diabolic Stratagem</p><p>Hybrid daily 1: Villain's Menace</p><p>Hybrid utility 2: Invigorating Presence</p><p>Hybrid encounter 3: Crushing Blow</p><p>Hybrid daily 5: Stand the Fallen</p><p>Hybrid utility 6: Mighty Sprint</p><p>Hybrid encounter 7: Reckless Strike</p><p>Hybrid daily 9: White Raven Strike</p><p>Hybrid utility 10: Strength From Pain</p><p></p><p>ITEMS</p><p>Magic Braidmail Armor +3, Berserker Greataxe +2, Cloak of Survival +2, Belt of Vigor (heroic tier), Iron Armbands of Power (heroic tier), Helm of the Stubborn Mind (heroic tier), Potion of Healing (heroic tier), Distance Handaxe +1, Adventurer's Kit, Everburning Torch, Dagger</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock][sblock=Background]Do you ever stop, take stock of your life, and realize that you have absolutely NO idea how you ended up here? I've been a farmer, a soldier, an officer and a drunk. And what do I do for a living? I wander around the countryside with the most motley assortment of adventurers you're ever likely to meet. The money's good, I suppose, but the hours are lousy, and any job that makes you rate your days by the number of things that have tried to kill you . . .</p><p></p><p>Farming's not much of a good time either, I suppose. But sometimes I wonder what my life would have been like if I hadn't left. I suppose that's just idle speculation, I doubt I ever could have been happy there. Not without knowing what was out here first. So first chance I got, I was gone, enlisting in the army. See the world, meet interesting people and then kill them. Except that most of a soldier's life isn't even that interesting. Boredom is the worst part. Followed closely by latrine duty. Or maybe I have those backwards. Mostly you just keep your head down, your feet dry and let the officers take care of the rest. Until they promote you of course.</p><p></p><p>They didn't do that for a number of years, of course. There was a war on at that point. I suppose the fact that they wanted to make me a sergeant should have warned me how bad it was going. But there I was, they gave me my own squad of fresh-faced recruits, a nice red cloak and sent us on our way. They were good kids, my squad, but kids all the same. It's a pretty easy choice to take for some of us. You see the soldiers march by in their uniforms, and you see all the girls a flutter, and you take a look at your own life. Then you enlist. But I'd signed up for years of drudgery. These kids had landed themselves in a war. I got to know them pretty well over the next few months. "Brick" his father was a mason, and he was built like a wall himself. "Smiley" never smiled, not that we saw. "The Kid" was actually one of the older ones, but had the face of a baby. "Mouse" was our scout, small and quick. And I was just "Sarge". I would be the only one to make it out alive.</p><p></p><p>We were holed up on a hill that night with some other squads. We were supposed to be the reinforcements, cutting down into the enemy's flank after the main force engaged them in the morning. I guess we got spotted, because before our main force even arrived we were ambushed. They came from the south, using the trees for cover, making the hill top before we even spotted them. Their arrows took down a bunch of us in the first volley, I saw Mouse and Brick go down, and then they were right their in our faces. I gathered up The Kid and Smiley and tried to cut us a path clear, to make the trees and escape. We all took a few blows, but it was close. Then Smiley got cut down right beside me as we neared the edge. I pushed The Kid into the trees a few steps ahead of me and then everything went black. </p><p></p><p>Next thing I know I'm lying under some bushes at the bottom of the hill. My broken ribs told me that I'd taken the quick way down, and the arrow-inflicted dent in my helmet reminded me of the importance of head gear. I guess I'd escaped notice in the dark. I made my way to the top of the hill, to see it in the daylight. They'd left the bodies. Everyone was dead. I buried Brick, Smiley and Mouse along with the others on top of that hill. It wasn't until I finished and made my way down that I found The Kid's body. He'd made it down the hill, but not much further. That was it. They were all dead, and I was the one left to bury them. Something broke inside me that day.</p><p></p><p>I suppose I should have tried to find someone to report to. Honestly, I don't even know how the war turned out, maybe there was nobody left to report to. I left my uniform on that hill and then I walked. I walked until I found someplace new, far away from either side. Then I bought a bottle and crawled inside.</p><p></p><p>The next clear memory I have is waking up with a hangover, a number of miles from anywhere, with a bunch of people I didn't know too well. I'm pretty sure there had been some kind of discussion about danger and money, I probably thought I was signing up to be a caravan guard or something. But when the booze ran out, I was already a few days into my new life as an adventurer. I guess it was what I needed. I still don't know why I had to be the one to survive, but now I've got a new squad. We've shed blood for each other. I watch out for them, keep them up, keep them moving. Then I throw myself into battle for them. They tell me I'm a little too reckless. But I don't care. This time, I won't be the one left to bury anyone.[/sblock]</p><p><img src="http://www.enworld.org/forum/attachments/talking-talk/41528d1253661815-insights-shadow-giants-ooc-brantlores.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p></blockquote><p></p>
[QUOTE="hafrogman, post: 4959892, member: 8858"] [sblock=Brant]====== Created Using Wizards of the Coast D&D Character Builder ====== Brant Sorrenson, level 10 Human, Warlord|Fighter Hybrid Warlord: Hybrid Warlord Will Hybrid Talent: Fighter Combat Talent Fighter Combat Talent: Two-handed Weapon Talent Background: Occupation - Military (+2 to Endurance) FINAL ABILITY SCORES Str 20, Con 14, Dex 9, Int 14, Wis 14, Cha 11. STARTING ABILITY SCORES Str 16, Con 14, Dex 9, Int 13, Wis 13, Cha 11. AC: 26 Fort: 24 Reflex: 20 Will: 21 HP: 72 Surges: 10 Surge Value: 19 TRAINED SKILLS Endurance +15, History +12, Athletics +14, Heal +12 UNTRAINED SKILLS Acrobatics +3, Arcana +7, Bluff +5, Diplomacy +5, Dungeoneering +7, Insight +7, Intimidate +5, Nature +7, Perception +7, Religion +7, Stealth +3, Streetwise +5, Thievery +3 FEATS Human: Weapon Expertise (Axe) Level 1: Weapon Focus (Axe) Level 2: Hybrid Talent Level 4: Martial Freedom Level 6: Action Surge Level 8: Restful Healing Level 10: Power Attack POWERS Bonus At-Will Power: Reaping Strike Hybrid Fighter at-will 1: Brash Strike Hybrid Warlord at-will 1: Opening Shove Hybrid encounter 1: Diabolic Stratagem Hybrid daily 1: Villain's Menace Hybrid utility 2: Invigorating Presence Hybrid encounter 3: Crushing Blow Hybrid daily 5: Stand the Fallen Hybrid utility 6: Mighty Sprint Hybrid encounter 7: Reckless Strike Hybrid daily 9: White Raven Strike Hybrid utility 10: Strength From Pain ITEMS Magic Braidmail Armor +3, Berserker Greataxe +2, Cloak of Survival +2, Belt of Vigor (heroic tier), Iron Armbands of Power (heroic tier), Helm of the Stubborn Mind (heroic tier), Potion of Healing (heroic tier), Distance Handaxe +1, Adventurer's Kit, Everburning Torch, Dagger ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock][sblock=Background]Do you ever stop, take stock of your life, and realize that you have absolutely NO idea how you ended up here? I've been a farmer, a soldier, an officer and a drunk. And what do I do for a living? I wander around the countryside with the most motley assortment of adventurers you're ever likely to meet. The money's good, I suppose, but the hours are lousy, and any job that makes you rate your days by the number of things that have tried to kill you . . . Farming's not much of a good time either, I suppose. But sometimes I wonder what my life would have been like if I hadn't left. I suppose that's just idle speculation, I doubt I ever could have been happy there. Not without knowing what was out here first. So first chance I got, I was gone, enlisting in the army. See the world, meet interesting people and then kill them. Except that most of a soldier's life isn't even that interesting. Boredom is the worst part. Followed closely by latrine duty. Or maybe I have those backwards. Mostly you just keep your head down, your feet dry and let the officers take care of the rest. Until they promote you of course. They didn't do that for a number of years, of course. There was a war on at that point. I suppose the fact that they wanted to make me a sergeant should have warned me how bad it was going. But there I was, they gave me my own squad of fresh-faced recruits, a nice red cloak and sent us on our way. They were good kids, my squad, but kids all the same. It's a pretty easy choice to take for some of us. You see the soldiers march by in their uniforms, and you see all the girls a flutter, and you take a look at your own life. Then you enlist. But I'd signed up for years of drudgery. These kids had landed themselves in a war. I got to know them pretty well over the next few months. "Brick" his father was a mason, and he was built like a wall himself. "Smiley" never smiled, not that we saw. "The Kid" was actually one of the older ones, but had the face of a baby. "Mouse" was our scout, small and quick. And I was just "Sarge". I would be the only one to make it out alive. We were holed up on a hill that night with some other squads. We were supposed to be the reinforcements, cutting down into the enemy's flank after the main force engaged them in the morning. I guess we got spotted, because before our main force even arrived we were ambushed. They came from the south, using the trees for cover, making the hill top before we even spotted them. Their arrows took down a bunch of us in the first volley, I saw Mouse and Brick go down, and then they were right their in our faces. I gathered up The Kid and Smiley and tried to cut us a path clear, to make the trees and escape. We all took a few blows, but it was close. Then Smiley got cut down right beside me as we neared the edge. I pushed The Kid into the trees a few steps ahead of me and then everything went black. Next thing I know I'm lying under some bushes at the bottom of the hill. My broken ribs told me that I'd taken the quick way down, and the arrow-inflicted dent in my helmet reminded me of the importance of head gear. I guess I'd escaped notice in the dark. I made my way to the top of the hill, to see it in the daylight. They'd left the bodies. Everyone was dead. I buried Brick, Smiley and Mouse along with the others on top of that hill. It wasn't until I finished and made my way down that I found The Kid's body. He'd made it down the hill, but not much further. That was it. They were all dead, and I was the one left to bury them. Something broke inside me that day. I suppose I should have tried to find someone to report to. Honestly, I don't even know how the war turned out, maybe there was nobody left to report to. I left my uniform on that hill and then I walked. I walked until I found someplace new, far away from either side. Then I bought a bottle and crawled inside. The next clear memory I have is waking up with a hangover, a number of miles from anywhere, with a bunch of people I didn't know too well. I'm pretty sure there had been some kind of discussion about danger and money, I probably thought I was signing up to be a caravan guard or something. But when the booze ran out, I was already a few days into my new life as an adventurer. I guess it was what I needed. I still don't know why I had to be the one to survive, but now I've got a new squad. We've shed blood for each other. I watch out for them, keep them up, keep them moving. Then I throw myself into battle for them. They tell me I'm a little too reckless. But I don't care. This time, I won't be the one left to bury anyone.[/sblock] [img]http://www.enworld.org/forum/attachments/talking-talk/41528d1253661815-insights-shadow-giants-ooc-brantlores.jpg[/img] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Insight's "In the Shadow of Giants" - Rogues Gallery
Top