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Insight's Island of Monarie Setting
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<blockquote data-quote="Insight" data-source="post: 5420732" data-attributes="member: 11437"><p><span style="font-size: 15px"><strong><u>GAME MECHANICS RELATED STUFF</u></strong></span></p><p>So we have decided to use GURPS 4th ed for this game. Leif, build your character using 200 base points + 100pts max disadvantages = 300pts total. We can tinker with those numbers if necessary.</p><p></p><p>In terms of the books, obviously GURPS Characters, Fantasy, and Magic will be in play. I suppose stuff from Dungeon Fantasy 1-? would be OK if you find something you like in one of those.</p><p></p><p>I wanted to explore possibly doing an all-human setting. Dwarves, elves, giants, faeries, etc would be legendary and mythical, but no one sane has claimed to see one of them. Any problem with this?</p></blockquote><p></p>
[QUOTE="Insight, post: 5420732, member: 11437"] [size=4][b][u]GAME MECHANICS RELATED STUFF[/u][/b][/size] So we have decided to use GURPS 4th ed for this game. Leif, build your character using 200 base points + 100pts max disadvantages = 300pts total. We can tinker with those numbers if necessary. In terms of the books, obviously GURPS Characters, Fantasy, and Magic will be in play. I suppose stuff from Dungeon Fantasy 1-? would be OK if you find something you like in one of those. I wanted to explore possibly doing an all-human setting. Dwarves, elves, giants, faeries, etc would be legendary and mythical, but no one sane has claimed to see one of them. Any problem with this? [/QUOTE]
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