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Insight's Secret Wars OOC Thread
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<blockquote data-quote="hero4hire" data-source="post: 5718559" data-attributes="member: 20711"><p>Slam's circumstance modifier to damage is actually applied <em>after</em> PL caps. So for example a balanced +10 to hit with a 10 speed will be +8 to hit (-2 from the charge) and up to +12 damage.</p><p></p><p>Also one could take a tip from Tank shells or Rocket Launchers built in the core rules and apply an area effect to ranks of a targeted attack.</p><p></p><p>Say this for a 3 str and a 8 fighting?</p><p></p><p><strong>Strength Based Strike 7</strong> [Accurate, Line Area x2 on 7 damage, Only used for Charge Attacks; 15pp]</p><p></p><p>Would do a +8 hit attack +12 damage on a full slam. Does 7 area damage up to 60 feet to those in his "wake" (line area). That way you only roll one toughness for hitting someone as opposed to everyone who made a toughness save in the area. Plus you could do it on just a charge giving you more options to deal damage if wounded and not wanting to risk hurting yourself further.</p></blockquote><p></p>
[QUOTE="hero4hire, post: 5718559, member: 20711"] Slam's circumstance modifier to damage is actually applied [I]after[/I] PL caps. So for example a balanced +10 to hit with a 10 speed will be +8 to hit (-2 from the charge) and up to +12 damage. Also one could take a tip from Tank shells or Rocket Launchers built in the core rules and apply an area effect to ranks of a targeted attack. Say this for a 3 str and a 8 fighting? [B]Strength Based Strike 7[/B] [Accurate, Line Area x2 on 7 damage, Only used for Charge Attacks; 15pp] Would do a +8 hit attack +12 damage on a full slam. Does 7 area damage up to 60 feet to those in his "wake" (line area). That way you only roll one toughness for hitting someone as opposed to everyone who made a toughness save in the area. Plus you could do it on just a charge giving you more options to deal damage if wounded and not wanting to risk hurting yourself further. [/QUOTE]
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