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Insight's "The Isle of Dread" - Chapter One
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<blockquote data-quote="Insight" data-source="post: 5620509" data-attributes="member: 11437"><p><span style="font-size: 12px"><span style="color: gold"><strong><u>ON THE TRAIL OF RORY BARBAROSSA</u></strong></span></span></p><p>Our heroes search the grand city of Specularum for clues as to the whereabouts and activities of one Rory Barbarossa, creator of the journal that sent them on this quest in the first place.</p><p></p><p></p><p></p><p>Cassi successfully disguises herself as a native of Specularum and no one with whom she interacts seems the wiser. Cassi's research seems to indicate that the Veiled Society is quite territorial and may have staked out a part of Specularum as a sort of "base of operations" within the city. Cassi seems to think this is likely to be in the seaward districts somewhere.</p><p></p><p>[ooc]One success![/ooc]</p><p></p><p></p><p></p><p>As the heroes go about investigating Barbarossa's whereabouts, Geirgrim notices peasants, merchants, and even soldiers watching them, perhaps a little too intently. This happens wherever the heroes go throughout Specularum. After a while, Geirgrim sees a sort of pattern in whom is watching the heroes. With this, Geirgrim thinks he can help the others avoid being spied upon, at least somewhat.</p><p></p><p>[ooc]Two successes![/ooc]</p><p></p><p></p><p></p><p>Nafije is easily able to mingle with people at various levels of Specularum's social strata. She finds that the parrot is not all <em>that</em> unusual, but is still a fine talking point when a conversation hits a wall. Nafije learns that sailors who are keen on gambling often find themselves at one of three casinos: the Unfettereed Lady, the Winsome Walrus, and the Swan King's Larder. Many of the older patrons frequent the Larder in particular.</p><p></p><p>Through the course of her investigations, Nafije learns that a local leader within the Veiled Society, a man named Vas-Hathoth, sent out feelers to find an old sailor in particular, one who had been to the Isle of Dread and had lived to tell about it. Rumors are that Vas-Hathoth is looking to sail to the Isle of Dread himself and wants maps and navigation aids (and perhaps even a navigator) for the journey.</p><p></p><p>[ooc]Three successes![/ooc]</p><p></p><p></p><p></p><p>Vrashek manages to upset some fragile and snooty merchants who were just about to provide Nafije with a better idea where the Veiled Society might be headquartered. The merchants tell Nafije and Vrashek that it wouldn't surprise them <em>at all</em> if word got back to the Society that adventurers were asking annoying questions.</p><p></p><p>[ooc]Three successes, one failure![/ooc]</p></blockquote><p></p>
[QUOTE="Insight, post: 5620509, member: 11437"] [size=3][color=gold][b][u]ON THE TRAIL OF RORY BARBAROSSA[/u][/b][/color][/size] Our heroes search the grand city of Specularum for clues as to the whereabouts and activities of one Rory Barbarossa, creator of the journal that sent them on this quest in the first place. Cassi successfully disguises herself as a native of Specularum and no one with whom she interacts seems the wiser. Cassi's research seems to indicate that the Veiled Society is quite territorial and may have staked out a part of Specularum as a sort of "base of operations" within the city. Cassi seems to think this is likely to be in the seaward districts somewhere. [ooc]One success![/ooc] As the heroes go about investigating Barbarossa's whereabouts, Geirgrim notices peasants, merchants, and even soldiers watching them, perhaps a little too intently. This happens wherever the heroes go throughout Specularum. After a while, Geirgrim sees a sort of pattern in whom is watching the heroes. With this, Geirgrim thinks he can help the others avoid being spied upon, at least somewhat. [ooc]Two successes![/ooc] Nafije is easily able to mingle with people at various levels of Specularum's social strata. She finds that the parrot is not all [i]that[/i] unusual, but is still a fine talking point when a conversation hits a wall. Nafije learns that sailors who are keen on gambling often find themselves at one of three casinos: the Unfettereed Lady, the Winsome Walrus, and the Swan King's Larder. Many of the older patrons frequent the Larder in particular. Through the course of her investigations, Nafije learns that a local leader within the Veiled Society, a man named Vas-Hathoth, sent out feelers to find an old sailor in particular, one who had been to the Isle of Dread and had lived to tell about it. Rumors are that Vas-Hathoth is looking to sail to the Isle of Dread himself and wants maps and navigation aids (and perhaps even a navigator) for the journey. [ooc]Three successes![/ooc] Vrashek manages to upset some fragile and snooty merchants who were just about to provide Nafije with a better idea where the Veiled Society might be headquartered. The merchants tell Nafije and Vrashek that it wouldn't surprise them [i]at all[/i] if word got back to the Society that adventurers were asking annoying questions. [ooc]Three successes, one failure![/ooc] [/QUOTE]
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