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Insight's "The Isle of Dread" - Chapter One
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<blockquote data-quote="Insight" data-source="post: 5687686" data-attributes="member: 11437"><p><span style="color: gold"><strong><u>THE WAITING GAME</u></strong></span></p><p>Our heroes wait at the Veiled Society compound until dark...</p><p></p><p>The activity inside the complex waxes and wanes as the sun goes down. Our heroes use vantage points in the short trees surrounding the compound to note six total buildings, four of which are occupied at any one time. Between six and twelve people are milling about in the courtyard space at any given time. The security of this place seems pretty lax.</p><p></p><p>Just after dusk, Mr. Feathers flies out of the compound and lands on a tree near the southern wall. The parrot flaps his wings and nods at Goldie.</p><p></p><p>[ooc]Feel free to ask any surveillance-related questions. The game will move ahead to nightfall once the players are ready.[/ooc]</p></blockquote><p></p>
[QUOTE="Insight, post: 5687686, member: 11437"] [color=gold][b][u]THE WAITING GAME[/u][/b][/color] Our heroes wait at the Veiled Society compound until dark... The activity inside the complex waxes and wanes as the sun goes down. Our heroes use vantage points in the short trees surrounding the compound to note six total buildings, four of which are occupied at any one time. Between six and twelve people are milling about in the courtyard space at any given time. The security of this place seems pretty lax. Just after dusk, Mr. Feathers flies out of the compound and lands on a tree near the southern wall. The parrot flaps his wings and nods at Goldie. [ooc]Feel free to ask any surveillance-related questions. The game will move ahead to nightfall once the players are ready.[/ooc] [/QUOTE]
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Insight's "The Isle of Dread" - Chapter One
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