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Insight's "The Silent Partner" [1920s] OOC Thread
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<blockquote data-quote="Insight" data-source="post: 5460185" data-attributes="member: 11437"><p><span style="font-size: 15px"><strong><u>POSTING</u></strong></span></p><p>Just a few quick notes about posting and expectations. I want this game to keep moving. Nothing kills a game quicker than stasis. Luckily, because this game should not get bogged down in long combats, we should be able to keep things sailing along.</p><p></p><p>I'd like to have everyone post <em>something</em> at least twice a week. This is not a "hard and fast" rule, because sometimes, you may not have enough material to post that often. I suspect that people will be posting more than twice a week. </p><p></p><p>I do not expect long, drawn-out posts, unless the situation warrants such. Because I don't believe people read long screeds on message boards, I tend not to be overly verbose in my posts. As the Keeper, I am responsible for descriptions and NPC actions, so my posts will necessarily be longer than yours, on average.</p><p></p><p>When you make skill checks as part of your post (and please use the EN World die roller so I don't have to go check Invisible Castle), please incorporate the result into your narrative. CoC is a game that does not have a lot of opposed checks; most of the time, you will instantly know whether or not you have succeeded. You are free to decide when your character should make a skill check and which skill to use. There are times when I will direct you to make skill checks as well.</p><p></p><p>Feel free to give minimal lines to NPCs in your narratives, as long as the dialogue does not constitute them making decisions that affect the game. You'll have to use your best judgment here; I'll let you know if anything you do violates the spirit of what I'm talking about.</p><p></p><p>Thanks to everyone for giving this a try. Let's have some scary fun!</p></blockquote><p></p>
[QUOTE="Insight, post: 5460185, member: 11437"] [size=4][b][u]POSTING[/u][/b][/size] Just a few quick notes about posting and expectations. I want this game to keep moving. Nothing kills a game quicker than stasis. Luckily, because this game should not get bogged down in long combats, we should be able to keep things sailing along. I'd like to have everyone post [i]something[/i] at least twice a week. This is not a "hard and fast" rule, because sometimes, you may not have enough material to post that often. I suspect that people will be posting more than twice a week. I do not expect long, drawn-out posts, unless the situation warrants such. Because I don't believe people read long screeds on message boards, I tend not to be overly verbose in my posts. As the Keeper, I am responsible for descriptions and NPC actions, so my posts will necessarily be longer than yours, on average. When you make skill checks as part of your post (and please use the EN World die roller so I don't have to go check Invisible Castle), please incorporate the result into your narrative. CoC is a game that does not have a lot of opposed checks; most of the time, you will instantly know whether or not you have succeeded. You are free to decide when your character should make a skill check and which skill to use. There are times when I will direct you to make skill checks as well. Feel free to give minimal lines to NPCs in your narratives, as long as the dialogue does not constitute them making decisions that affect the game. You'll have to use your best judgment here; I'll let you know if anything you do violates the spirit of what I'm talking about. Thanks to everyone for giving this a try. Let's have some scary fun! [/QUOTE]
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