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Insight's "The Silent Partner" [1920s] OOC Thread
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<blockquote data-quote="Insight" data-source="post: 5460256" data-attributes="member: 11437"><p>It appears that you just make skills for other sorts of weapons (or even other sorts of tasks -- for example, I saw a skill, Transport Illegal Alcohol). Just make Knife a separate skill and have its base value be 25%. So, anyone can use a knife at 25% or you can put skill points into it to be better.</p><p></p><p>On that note, if any of you want to have skills that don't have a direct corollary in the rules, let me know. Most things are default 5%, 15%, or 25%. Use existing skills as a guideline. <s>Acting might make sense for some of you.</s> Falling (ie falling properly on a stunt) might make sense.</p><p></p><p>Actually, scratch Acting. You can use Fast-Talk for the process of acting, if it ever comes up in the game.</p></blockquote><p></p>
[QUOTE="Insight, post: 5460256, member: 11437"] It appears that you just make skills for other sorts of weapons (or even other sorts of tasks -- for example, I saw a skill, Transport Illegal Alcohol). Just make Knife a separate skill and have its base value be 25%. So, anyone can use a knife at 25% or you can put skill points into it to be better. On that note, if any of you want to have skills that don't have a direct corollary in the rules, let me know. Most things are default 5%, 15%, or 25%. Use existing skills as a guideline. [s]Acting might make sense for some of you.[/s] Falling (ie falling properly on a stunt) might make sense. Actually, scratch Acting. You can use Fast-Talk for the process of acting, if it ever comes up in the game. [/QUOTE]
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