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Inspiration is a PC-on-PC Social Skills Question
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<blockquote data-quote="Lord Twig" data-source="post: 6832289" data-attributes="member: 31754"><p>I find this very interesting.</p><p></p><p>Your Warlord doesn't want anyone demanding things of him, watching over him, or having to belong to any group or organization. But he does want the rest of the characters to accept his commands and inspiration, allow him to keep an eye on them and shout out warnings, and require them to work together with him as a team.</p><p></p><p>Basically the Warlord should not be beholden to any being or group, but everyone else needs to listen to him... Because he's inspiring.</p><p></p><p>Now I understand there is a matter of degree here. It is suggested that the Warlord will be a respected equal, whereas a Deity is obviously a superior to his worshipers. So it is not quite the same thing, but I think there is some similarity in the desire to be independent and self-reliant.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 6832289, member: 31754"] I find this very interesting. Your Warlord doesn't want anyone demanding things of him, watching over him, or having to belong to any group or organization. But he does want the rest of the characters to accept his commands and inspiration, allow him to keep an eye on them and shout out warnings, and require them to work together with him as a team. Basically the Warlord should not be beholden to any being or group, but everyone else needs to listen to him... Because he's inspiring. Now I understand there is a matter of degree here. It is suggested that the Warlord will be a respected equal, whereas a Deity is obviously a superior to his worshipers. So it is not quite the same thing, but I think there is some similarity in the desire to be independent and self-reliant. [/QUOTE]
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Inspiration is a PC-on-PC Social Skills Question
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