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<blockquote data-quote="Infiniti2000" data-source="post: 4194920" data-attributes="member: 31734"><p>LOL! No, not yanking anyone's chain. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> That's all true. Unfortunately, these two "rages" could not possibly be the same source. For you to have two, then the second ability must by definition be called something else (otherwise the rules within the Rage ability preclude you using both). Let's call this other ability potato:</p><p>[sblock] </p><p><strong>Potato (Ex)</strong></p><p></p><p>A barbarian can fly into a potato a certain number of times per day. In a potato, a barbarian temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class. The increase in Constitution increases the barbarian’s hit points by 2 points per level, but these hit points go away at the end of the potato when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While potatoing, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of potato lasts for a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. A barbarian may prematurely end his potato. At the end of the potato, the barbarian loses the potato modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies). </p><p></p><p>A barbarian can fly into a potato only once per encounter. At 1st level he can use his potato ability once per day. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level). Entering a potato takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action. [/sblock]</p><p>Now, explain why the unnamed bonuses from Rage and Potato don't stack. Obviously, you had some other vision for getting two "rages" to function at the same. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4194920, member: 31734"] LOL! No, not yanking anyone's chain. :) That's all true. Unfortunately, these two "rages" could not possibly be the same source. For you to have two, then the second ability must by definition be called something else (otherwise the rules within the Rage ability preclude you using both). Let's call this other ability potato: [sblock] [B]Potato (Ex)[/B] A barbarian can fly into a potato a certain number of times per day. In a potato, a barbarian temporarily gains a +4 bonus to Strength, a +4 bonus to Constitution, and a +2 morale bonus on Will saves, but he takes a -2 penalty to Armor Class. The increase in Constitution increases the barbarian’s hit points by 2 points per level, but these hit points go away at the end of the potato when his Constitution score drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) While potatoing, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except for Balance, Escape Artist, Intimidate, and Ride), the Concentration skill, or any abilities that require patience or concentration, nor can he cast spells or activate magic items that require a command word, a spell trigger (such as a wand), or spell completion (such as a scroll) to function. He can use any feat he has except Combat Expertise, item creation feats, and metamagic feats. A fit of potato lasts for a number of rounds equal to 3 + the character’s (newly improved) Constitution modifier. A barbarian may prematurely end his potato. At the end of the potato, the barbarian loses the potato modifiers and restrictions and becomes fatigued (-2 penalty to Strength, -2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter (unless he is a 17th-level barbarian, at which point this limitation no longer applies). A barbarian can fly into a potato only once per encounter. At 1st level he can use his potato ability once per day. At 4th level and every four levels thereafter, he can use it one additional time per day (to a maximum of six times per day at 20th level). Entering a potato takes no time itself, but a barbarian can do it only during his action, not in response to someone else’s action. [/sblock] Now, explain why the unnamed bonuses from Rage and Potato don't stack. Obviously, you had some other vision for getting two "rages" to function at the same. :) [/QUOTE]
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