Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inspire Courage + Greatness + Heriocs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Artoomis" data-source="post: 4196200" data-attributes="member: 111"><p>Thanks for the info.</p><p></p><p>I am having a little trouble with "not clearly explained.' I admit it may not be immediately obvious, but:</p><p></p><p>1. All the "Inspire" abilities last "for as long as the ally hears the bard sing ..."</p><p></p><p>2. Sing, of course, means: "reciting poetry, chanting, singing lyrical songs, singing melodies, whistling, playing an instrument, or playing an instrument in combination with some spoken performance." (That is not relevant, I think, but included for completeness.)</p><p></p><p>3. The following actions cannot be done while maintaining an "Inspire" effect: "cast spells, activate magic items by spell completion (such as scrolls), spell trigger (such as wands), or command word."</p><p></p><p>4. Starting one of the "Inspire" effects is a Supernatural ability.</p><p></p><p>5. Using a Supernatural ability is not on the list of actions that cannot be done while maintaining an "Inspire" effect.</p><p></p><p>All indisputable rule facts.</p><p></p><p>Conclusion: A bard can start a new "Inspire" effect (using a Su ability while maintaining a different one because:</p><p></p><p>1. The bard has not stopped "singing."</p><p></p><p>2. The allies can still hear the bard.</p><p></p><p>3. The bard has not taken any action which stops the maintenance of the "Inspire" effect.</p><p></p><p>The "rule" that is mentioned over and over about having to stop a song in order to start a new effect seems to be made up out of whole cloth.</p><p></p><p>I am not arguing over whether that would be a reasonable restriction, just that it is not the rule as written. It's an additional restriction one would impose not coming from the bard calss description of using and maintaining the effects of bardic music abilites.</p><p></p><p>Maybe they really did intend that one could not use another bardic music ability if still maintaining one, and, if so, it's a shame that this is not what the rules state, and do so rather unambiguosly, as shown above in this very post.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 4196200, member: 111"] Thanks for the info. I am having a little trouble with "not clearly explained.' I admit it may not be immediately obvious, but: 1. All the "Inspire" abilities last "for as long as the ally hears the bard sing ..." 2. Sing, of course, means: "reciting poetry, chanting, singing lyrical songs, singing melodies, whistling, playing an instrument, or playing an instrument in combination with some spoken performance." (That is not relevant, I think, but included for completeness.) 3. The following actions cannot be done while maintaining an "Inspire" effect: "cast spells, activate magic items by spell completion (such as scrolls), spell trigger (such as wands), or command word." 4. Starting one of the "Inspire" effects is a Supernatural ability. 5. Using a Supernatural ability is not on the list of actions that cannot be done while maintaining an "Inspire" effect. All indisputable rule facts. Conclusion: A bard can start a new "Inspire" effect (using a Su ability while maintaining a different one because: 1. The bard has not stopped "singing." 2. The allies can still hear the bard. 3. The bard has not taken any action which stops the maintenance of the "Inspire" effect. The "rule" that is mentioned over and over about having to stop a song in order to start a new effect seems to be made up out of whole cloth. I am not arguing over whether that would be a reasonable restriction, just that it is not the rule as written. It's an additional restriction one would impose not coming from the bard calss description of using and maintaining the effects of bardic music abilites. Maybe they really did intend that one could not use another bardic music ability if still maintaining one, and, if so, it's a shame that this is not what the rules state, and do so rather unambiguosly, as shown above in this very post. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inspire Courage + Greatness + Heriocs
Top