Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Inspire Courage Optimization
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 4136329" data-attributes="member: 2525"><p>Slippers of Battledancing (DMG2. pg. 272): These slippers imbue the wearer with a shocking grace and a deadly fluidity in battle.</p><p>Description: These soft, open-toed slippers are made of supple leather and look very comfortable.</p><p>Activation: This item is continuously active while worn, provided that the wearer’s armor is no heavier than light. No action on the wearer’s part is required to gain the effect.</p><p>Effect: While these slippers are on the wearer’s feet, he moves with unnatural grace and alacrity, gaining an enhancement bonus of +10 feet to his land speed. The slippers also grant him a +5 competence bonus on Tumble checks. A wearer who has at least 5 ranks in Perform (dance) accesses the true benefit of the slippers of battledancing. As long as he uses his base land speed to move (a fly, swim, burrowing, or climb speed), he gains a +2 insight bonus on initiative checks. If he moves at least 10 feet as part of a move action, he can use his Charisma modifier instead of his Strength or Dexterity modifier for attack rolls and damage rolls with one-handed or light weapons (both melee and ranged).</p><p>Aura/Caster Level: Moderate transmutation; CL 7th</p><p>Contruction: Craft Wondrous Item, 5 ranks in Perform (dance), longstrider, cat's grace, easgle's splendor, 16,875 gp, 1,350 XP, 33 days.</p><p>Weight: 1 lb.</p><p>Price: 33,750</p><p></p><p>Captain Roger’s Battle Ratte (Bardic Music Instrument) (Dragon Magazine #331, pg. 88).</p><p>See next post.</p><p></p><p>Focused Performer Feat (Dragon #338, pg. 89)(This is a prerequisite for the next feat): Pre-req: Concentration 1, Perform 4, Bardic Music. When required to make a Concentration check to maintain an arcane spell with a verbal component you may use your Perform skill instead. You cannot use this ability on a silent spell.</p><p></p><p>Focused Performance feat (Dragon #338, pg. 89). Pre-Req: Concentration 1, Perform 6, Focused Performer, Bardic Music. You can expend daily uses of your bardic music ability to modify your performance. You must succeed at a Perform check (DC below) to successfully modify your bardic music ability. You may only apply one modification to a use of bardic music. The most popular bardic music modifications follow:</p><p>1) Accompaniment – Spend 3 uses to perform two Bardic Music abilities simultaneously. Each round you must make a Perform check vs. DC (20 + highest Perform ranks required) or both abilities end immediately. You may end one of the Bardic Music abilities at any time and continue the other without requiring any more Perform checks. Usable with all Bardic Music.</p><p>2)Dramatic Pause – Spend 2 uses to stop an ongoing Bardic Music ability for 1 round (in order to cast a spell, attack, etc.) and then resume it as if you had not stopped. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics.</p><p>3) Harmony – Spend 1 uses to make a Bardic Music that normally affects one target instead affect two. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Inspire Competence, Suggestion, and Song of Freedom.</p><p>4) Individual Performance – Spend 1 use to make a Bardic Music that normally affects multiple targets instead only affect one (cannot be you). This target receives 2x the normal bonuses / penalties. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics.</p><p>5) Projection – Spend 2 uses to make a Bardic Music have 2x the normal area of effect. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Countersong, Fascinate, Inspire Competence, Inspire Greatness, Inspire Heroics, and Song of Freedom.</p><p>6) Rhythm – Spend 1 use to make a Bardic Music that you have been performing for at least 3 round last two extra rounds after you stop performing. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Fascinate, Inspire Competence, Inspire Courage, Inspire Greatness, and Inspire Heroics.</p><p>7) Riveting Performance – spend 1 use to make a Bardic Music affect all target in range that can hear you, even if they cannot see you. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate and Inspire Competence.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4136329, member: 2525"] Slippers of Battledancing (DMG2. pg. 272): These slippers imbue the wearer with a shocking grace and a deadly fluidity in battle. Description: These soft, open-toed slippers are made of supple leather and look very comfortable. Activation: This item is continuously active while worn, provided that the wearer’s armor is no heavier than light. No action on the wearer’s part is required to gain the effect. Effect: While these slippers are on the wearer’s feet, he moves with unnatural grace and alacrity, gaining an enhancement bonus of +10 feet to his land speed. The slippers also grant him a +5 competence bonus on Tumble checks. A wearer who has at least 5 ranks in Perform (dance) accesses the true benefit of the slippers of battledancing. As long as he uses his base land speed to move (a fly, swim, burrowing, or climb speed), he gains a +2 insight bonus on initiative checks. If he moves at least 10 feet as part of a move action, he can use his Charisma modifier instead of his Strength or Dexterity modifier for attack rolls and damage rolls with one-handed or light weapons (both melee and ranged). Aura/Caster Level: Moderate transmutation; CL 7th Contruction: Craft Wondrous Item, 5 ranks in Perform (dance), longstrider, cat's grace, easgle's splendor, 16,875 gp, 1,350 XP, 33 days. Weight: 1 lb. Price: 33,750 Captain Roger’s Battle Ratte (Bardic Music Instrument) (Dragon Magazine #331, pg. 88). See next post. Focused Performer Feat (Dragon #338, pg. 89)(This is a prerequisite for the next feat): Pre-req: Concentration 1, Perform 4, Bardic Music. When required to make a Concentration check to maintain an arcane spell with a verbal component you may use your Perform skill instead. You cannot use this ability on a silent spell. Focused Performance feat (Dragon #338, pg. 89). Pre-Req: Concentration 1, Perform 6, Focused Performer, Bardic Music. You can expend daily uses of your bardic music ability to modify your performance. You must succeed at a Perform check (DC below) to successfully modify your bardic music ability. You may only apply one modification to a use of bardic music. The most popular bardic music modifications follow: 1) Accompaniment – Spend 3 uses to perform two Bardic Music abilities simultaneously. Each round you must make a Perform check vs. DC (20 + highest Perform ranks required) or both abilities end immediately. You may end one of the Bardic Music abilities at any time and continue the other without requiring any more Perform checks. Usable with all Bardic Music. 2)Dramatic Pause – Spend 2 uses to stop an ongoing Bardic Music ability for 1 round (in order to cast a spell, attack, etc.) and then resume it as if you had not stopped. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics. 3) Harmony – Spend 1 uses to make a Bardic Music that normally affects one target instead affect two. Requires a Perform check vs. DC (20 + Perform ranks required). Usable with Inspire Competence, Suggestion, and Song of Freedom. 4) Individual Performance – Spend 1 use to make a Bardic Music that normally affects multiple targets instead only affect one (cannot be you). This target receives 2x the normal bonuses / penalties. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate, Inspire Courage, Inspire Greatness, and Inspire Heroics. 5) Projection – Spend 2 uses to make a Bardic Music have 2x the normal area of effect. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Countersong, Fascinate, Inspire Competence, Inspire Greatness, Inspire Heroics, and Song of Freedom. 6) Rhythm – Spend 1 use to make a Bardic Music that you have been performing for at least 3 round last two extra rounds after you stop performing. Requires a Perform check vs. DC (10 + Perform ranks required). Usable with Fascinate, Inspire Competence, Inspire Courage, Inspire Greatness, and Inspire Heroics. 7) Riveting Performance – spend 1 use to make a Bardic Music affect all target in range that can hear you, even if they cannot see you. Requires a Perform check vs. DC (15 + Perform ranks required). Usable with Fascinate and Inspire Competence. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Inspire Courage Optimization
Top