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Inspire Greatness -- Bonus Hit Dice?
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<blockquote data-quote="Mistwell" data-source="post: 4177798" data-attributes="member: 2525"><p>"When a character with temporary hit points is dealt damage, deduct the damage from temporary hit points first, then deduct any remaining damage (if any) to the character's actual (nontemporary) hit points. Temporary hit points can cause a character's hit point total to exceed its normal maximum." </p><p></p><p>and </p><p></p><p>"Temporary Hit Points</p><p></p><p>Certain effects give a character temporary hit points. When a character gains temporary hit points, note his current hit point total. When the temporary hit points go away the character’s hit points drop to his current hit point total. If the character’s hit points are below his current hit point total at that time, all the temporary hit points have already been lost and the character’s hit point total does not drop further.</p><p></p><p>When temporary hit points are lost, they cannot be restored as real hit points can be, even by magic.</p><p>Increases in Constitution Score and Current Hit Points</p><p></p><p>An increase in a character’s Constitution score, even a temporary one, can give her more hit points (an effective hit point increase), but these are not temporary hit points. They can be restored and they are not lost first as temporary hit points are. "</p><p></p><p></p><p></p><p>No, I think they are something you CANNOT heal. But, hit points from increased hit dice CAN be healed.</p><p></p><p></p><p></p><p>You didn't say that, you said they are temporary hit points and not temporary hit dice that grant commensurate hit points (which, by the nature of the hit dice, are temporary). Temporary hit points (as opposed to hit points from temporary hit dice) "cannot be restored as real hit points can be, even by magic." In addition, while hit points can be changed by things that increase other things (like things that increase your Con score), "but these are not temporary hit points."</p><p></p><p>Hence, in effect you said they are fixed, since temporary hit points are fixed and cannot be changed based on other changes in the character (like increased Con, or increased hit dice).</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4177798, member: 2525"] "When a character with temporary hit points is dealt damage, deduct the damage from temporary hit points first, then deduct any remaining damage (if any) to the character's actual (nontemporary) hit points. Temporary hit points can cause a character's hit point total to exceed its normal maximum." and "Temporary Hit Points Certain effects give a character temporary hit points. When a character gains temporary hit points, note his current hit point total. When the temporary hit points go away the character’s hit points drop to his current hit point total. If the character’s hit points are below his current hit point total at that time, all the temporary hit points have already been lost and the character’s hit point total does not drop further. When temporary hit points are lost, they cannot be restored as real hit points can be, even by magic. Increases in Constitution Score and Current Hit Points An increase in a character’s Constitution score, even a temporary one, can give her more hit points (an effective hit point increase), but these are not temporary hit points. They can be restored and they are not lost first as temporary hit points are. " No, I think they are something you CANNOT heal. But, hit points from increased hit dice CAN be healed. You didn't say that, you said they are temporary hit points and not temporary hit dice that grant commensurate hit points (which, by the nature of the hit dice, are temporary). Temporary hit points (as opposed to hit points from temporary hit dice) "cannot be restored as real hit points can be, even by magic." In addition, while hit points can be changed by things that increase other things (like things that increase your Con score), "but these are not temporary hit points." Hence, in effect you said they are fixed, since temporary hit points are fixed and cannot be changed based on other changes in the character (like increased Con, or increased hit dice). [/QUOTE]
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Inspire Greatness -- Bonus Hit Dice?
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