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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inspire Greatness -- Bonus Hit Dice?
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<blockquote data-quote="Nifft" data-source="post: 4177853" data-attributes="member: 6562"><p>I honestly have no idea how you can think what you posted answers my question, or how it is a formula, or how any of it backs up your assertion that by adding a target's Con bonus to temporary hit points negates the usual meaning of the words "temporary hit points".</p><p></p><p> Right, see the Barbarian's Rage class feature (four pages before Inspire Greatness).</p><p></p><p>Are you agreeing with me here? You've just posted how a boost to non-temporary (yet still transient) hit points would look. Clearly, you can see there's no such language in Inspire Greatness. Right?</p><p></p><p> Then you misspoke last post. See your previous post and note the word "heal" in the text. We agree about that, I guess, so ... uh ... okay?</p><p></p><p> The usual, non-exceptional hit points granted by increased Con are not temporary hit points.</p><p></p><p>However, if you're subject to an effect that grants you temporary hit points based on your Con bonus, why would you not <u>also</u> gain additional temporary hit points when your Con bonus increases?</p><p></p><p>(Consider a spell that gives the subject a bonus on damage rolls equal to his Dexterity bonus. Normally, increasing his Dexterity temporarily would not increase his damage bonus, because Dexterity is not normally added to damage. However, <u>while under the effect of this spell</u>, he would indeed gain an additional bonus to damage commensurate to his increased Dexterity bonus.)</p><p></p><p>There's no contradiction. You're just trying to lump two different things into a single category.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4177853, member: 6562"] I honestly have no idea how you can think what you posted answers my question, or how it is a formula, or how any of it backs up your assertion that by adding a target's Con bonus to temporary hit points negates the usual meaning of the words "temporary hit points". Right, see the Barbarian's Rage class feature (four pages before Inspire Greatness). Are you agreeing with me here? You've just posted how a boost to non-temporary (yet still transient) hit points would look. Clearly, you can see there's no such language in Inspire Greatness. Right? Then you misspoke last post. See your previous post and note the word "heal" in the text. We agree about that, I guess, so ... uh ... okay? The usual, non-exceptional hit points granted by increased Con are not temporary hit points. However, if you're subject to an effect that grants you temporary hit points based on your Con bonus, why would you not [u]also[/u] gain additional temporary hit points when your Con bonus increases? (Consider a spell that gives the subject a bonus on damage rolls equal to his Dexterity bonus. Normally, increasing his Dexterity temporarily would not increase his damage bonus, because Dexterity is not normally added to damage. However, [u]while under the effect of this spell[/u], he would indeed gain an additional bonus to damage commensurate to his increased Dexterity bonus.) There's no contradiction. You're just trying to lump two different things into a single category. Cheers, -- N [/QUOTE]
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Inspire Greatness -- Bonus Hit Dice?
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