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*Pathfinder & Starfinder
Inspire Greatness -- Bonus Hit Dice?
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<blockquote data-quote="Mistwell" data-source="post: 4178060" data-attributes="member: 2525"><p>I will offer an example of Characters (as opposed to NPCs/Monsters) using racial hit dice.</p><p></p><p>Races of the Wild, pg. 99, Gnoll. Understand there are two sections under the Gnoll (and all the races mentioned in the book that have racial hit dice). One section is for use with Characters, the other section is for use With Monsters. The Gnoll Characters section says:</p><p></p><p>Gnoll <strong>characters</strong> possess the following racial traits:</p><p></p><p>[List of stuff]</p><p>Racial Hit Dice: A gnoll begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1; and a base saving throw bonus of Fort +3, Ref+0, and Will+0.</p><p>Racial Skills: A gnoll's humanoid levels give him skill points equal to 5 x (2 + Int modifier). His class skills are Listen and Spot.</p><p>Racial Feats: A gnoll's humanoid levels give him one feat.</p><p></p><p>[List of stuff]</p><p></p><p>Again, just to be clear, this is for use with PCs, explicitly. It gives the full write-up, Gnoll Characters, Roleplaying a Gnoll, Gnoll Adventurers, all the stuff you find for any new race. There is a different section called "Gnoll Monster Class" for use with NPCs/Monsters.</p><p></p><p>And there are dozens of these examples throughout the Races Of books.</p><p></p><p>So, can we put an end to the claim that the rules for Racial Hit Dice are for use only with NPCs/Monsters? They can also be used for PCs, and the question is whether this is one of those times or not, not whether or not the Racial Hit Dice rules can ever be used for PCs.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 4178060, member: 2525"] I will offer an example of Characters (as opposed to NPCs/Monsters) using racial hit dice. Races of the Wild, pg. 99, Gnoll. Understand there are two sections under the Gnoll (and all the races mentioned in the book that have racial hit dice). One section is for use with Characters, the other section is for use With Monsters. The Gnoll Characters section says: Gnoll [b]characters[/b] possess the following racial traits: [List of stuff] Racial Hit Dice: A gnoll begins with two levels of humanoid, which provide 2d8 Hit Dice, a base attack bonus of +1; and a base saving throw bonus of Fort +3, Ref+0, and Will+0. Racial Skills: A gnoll's humanoid levels give him skill points equal to 5 x (2 + Int modifier). His class skills are Listen and Spot. Racial Feats: A gnoll's humanoid levels give him one feat. [List of stuff] Again, just to be clear, this is for use with PCs, explicitly. It gives the full write-up, Gnoll Characters, Roleplaying a Gnoll, Gnoll Adventurers, all the stuff you find for any new race. There is a different section called "Gnoll Monster Class" for use with NPCs/Monsters. And there are dozens of these examples throughout the Races Of books. So, can we put an end to the claim that the rules for Racial Hit Dice are for use only with NPCs/Monsters? They can also be used for PCs, and the question is whether this is one of those times or not, not whether or not the Racial Hit Dice rules can ever be used for PCs. [/QUOTE]
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Inspire Greatness -- Bonus Hit Dice?
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