Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Instant Friends
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 5345419" data-attributes="member: 27160"><p>*Sigh*...</p><p></p><p>It's not a very <em>well</em> defined one, but at least it limits use to a well-defined scope - the caster look like a different creature when using the power. Thus they will be reacted to as that other creature (be counted as an ally, etc.) until given away. Somewhat fuzzy, sure, but not as totally open ended as "trusted friend".</p><p></p><p>The DM can always block a power use if so inclined, so powers are no "better" than skills in this respect; but the DMG has guidelines for skill DCs (albeit that they keep changing...), and overruling those is no different to overruling any other rule. Going outside those guidelines could be viewed as arbitrary and unreasonable - whereas with judgements on what "trusted friend" means, the lines are totally undefined.</p><p></p><p>Unless you decide they don't know the answer. Or you decide they think it will put their life or belongings at risk to answer.</p><p></p><p>Seems MrMyth disagrees, but <em>I</em> think they should be barred from attacking. That makes two of us, but it seems not to be universal.</p><p></p><p>And the person who decides the NPC doesn't know is...? Or decides that they perceive that answering will put their life or property at risk? It's just as open to blocking as the skill cases - but there aren't even any guidelines (as there are for skill DCs).</p><p></p><p>Maybe. Or maybe I think the fact that there are defined DCs for skills in the rules whereas there are not defined criteria for "what an NPC knows" or for "when an NPC might imagine its life or property is at risk" means the case is actually quite the opposite.</p><p></p><p>If the creature is alone, I don't see why not - straight Bluff checks could do so ("I'm just taking them to get cleaned - I'll bring them back in a jiffy!"). Not that the creature won't remonstrate, call for help from the master, block the exit and generally make things awkward. Any other guards are not barred from attacking - and a return attack ends the effect.</p><p></p><p>"No action to cause damage to the caster" may actually be better - then grabs and restraining effects are possible.</p></blockquote><p></p>
[QUOTE="Balesir, post: 5345419, member: 27160"] *Sigh*... It's not a very [I]well[/I] defined one, but at least it limits use to a well-defined scope - the caster look like a different creature when using the power. Thus they will be reacted to as that other creature (be counted as an ally, etc.) until given away. Somewhat fuzzy, sure, but not as totally open ended as "trusted friend". The DM can always block a power use if so inclined, so powers are no "better" than skills in this respect; but the DMG has guidelines for skill DCs (albeit that they keep changing...), and overruling those is no different to overruling any other rule. Going outside those guidelines could be viewed as arbitrary and unreasonable - whereas with judgements on what "trusted friend" means, the lines are totally undefined. Unless you decide they don't know the answer. Or you decide they think it will put their life or belongings at risk to answer. Seems MrMyth disagrees, but [I]I[/I] think they should be barred from attacking. That makes two of us, but it seems not to be universal. And the person who decides the NPC doesn't know is...? Or decides that they perceive that answering will put their life or property at risk? It's just as open to blocking as the skill cases - but there aren't even any guidelines (as there are for skill DCs). Maybe. Or maybe I think the fact that there are defined DCs for skills in the rules whereas there are not defined criteria for "what an NPC knows" or for "when an NPC might imagine its life or property is at risk" means the case is actually quite the opposite. If the creature is alone, I don't see why not - straight Bluff checks could do so ("I'm just taking them to get cleaned - I'll bring them back in a jiffy!"). Not that the creature won't remonstrate, call for help from the master, block the exit and generally make things awkward. Any other guards are not barred from attacking - and a return attack ends the effect. "No action to cause damage to the caster" may actually be better - then grabs and restraining effects are possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Instant Friends
Top