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Instant Game - Design an Instant World
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<blockquote data-quote="Olibarro" data-source="post: 1859544" data-attributes="member: 24888"><p>If you dig it, pop on over to Animalball.com (in our forums). We play an IRC game of Instant Game every Wednesday, and we generally give first dibs on player spots to newbies and strangers. We'd love to have you. This week's game (Nov 17) is full already, but I'll put you at the top of the bill for the next game that I'm GM for (prolly next week--Nov 24). We play from 8pm to about midnight CST, and it's typically an entire game in a single sitting.</p><p></p><p>The Instant Game thread is: <a href="http://www.animalball.com/cgi-bin/yabb/YaBB.pl?board=abmisc;action=display;num=1099061927" target="_blank">HERE</a></p><p></p><p>And the IRC signup thread is: <a href="http://www.animalball.com/cgi-bin/yabb/YaBB.pl?board=gametalk;action=display;num=1093020699;start=40" target="_blank">HERE</a></p><p></p><p>Seriously--we've have charts for all those random elements above, and each game, we actually roll up the setting and plot there on the spot. The GM comes up with a starter, just like the ones here. The players make characters. And off we go. It's usually 30-45 minutes of setup and 2-3 hours of actual gameplay. It kicks butt.</p></blockquote><p></p>
[QUOTE="Olibarro, post: 1859544, member: 24888"] If you dig it, pop on over to Animalball.com (in our forums). We play an IRC game of Instant Game every Wednesday, and we generally give first dibs on player spots to newbies and strangers. We'd love to have you. This week's game (Nov 17) is full already, but I'll put you at the top of the bill for the next game that I'm GM for (prolly next week--Nov 24). We play from 8pm to about midnight CST, and it's typically an entire game in a single sitting. The Instant Game thread is: [url=http://www.animalball.com/cgi-bin/yabb/YaBB.pl?board=abmisc;action=display;num=1099061927]HERE[/url] And the IRC signup thread is: [url=http://www.animalball.com/cgi-bin/yabb/YaBB.pl?board=gametalk;action=display;num=1093020699;start=40]HERE[/url] Seriously--we've have charts for all those random elements above, and each game, we actually roll up the setting and plot there on the spot. The GM comes up with a starter, just like the ones here. The players make characters. And off we go. It's usually 30-45 minutes of setup and 2-3 hours of actual gameplay. It kicks butt. [/QUOTE]
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