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Instant Game - Design an Instant World
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<blockquote data-quote="Olibarro" data-source="post: 1860226" data-attributes="member: 24888"><p>I would too, but we've found we simply CANNOT get the same group of five or six people into the same room (or IRC channel) more than once or twice. Anytime we've tried running a game that will take multiple sessions... like, more than two... it seems that it takes us an average of six weeks between sessions to get everyone back together again. So we came up with a system that allowed us to throw together a hugely fun game on the spur of the moment with whoever happens to show up each week. It's been a godsend. I'm actually getting to be in a game a couple times a month now instead of the twice a year I've averaged for the last five years.</p><p></p><p>And what's more... it's a BLAST.</p></blockquote><p></p>
[QUOTE="Olibarro, post: 1860226, member: 24888"] I would too, but we've found we simply CANNOT get the same group of five or six people into the same room (or IRC channel) more than once or twice. Anytime we've tried running a game that will take multiple sessions... like, more than two... it seems that it takes us an average of six weeks between sessions to get everyone back together again. So we came up with a system that allowed us to throw together a hugely fun game on the spur of the moment with whoever happens to show up each week. It's been a godsend. I'm actually getting to be in a game a couple times a month now instead of the twice a year I've averaged for the last five years. And what's more... it's a BLAST. [/QUOTE]
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