Creamsteak
Explorer
In some campaigns, Mage armor with instantaneous duration is impractical. This is reasonable for most situations, as instantaneous affect are not even remotely dispellable by the standard rules, and the spells are somewhat permanent.
That is my information on the rules as they are, however, my players (In the Rokugan Industrial Revolution), need the ability to cast such huge spells.
My solution to the problem:
Any spell that can be made permanent, can be made permanent.
Any spell that has been made permanent, can be made instantaneous.
The cost is the Base DC x5 (Permanent) x5 (Instantaneous). This puts the DC's at an incredible height, but promises that some individuals can eventually have the ability to cast a spell that will grant powers that are not available by any other means.
I post this as a... topic for discussion. Is my idea a bit munchkinny? Is it a bit harsh? Is it insane? Is it a bad interpretation of the rules? I'm curious, as I simply ad-hocked a solution to a problem the simplest possible way.
That is my information on the rules as they are, however, my players (In the Rokugan Industrial Revolution), need the ability to cast such huge spells.
My solution to the problem:
Any spell that can be made permanent, can be made permanent.
Any spell that has been made permanent, can be made instantaneous.
The cost is the Base DC x5 (Permanent) x5 (Instantaneous). This puts the DC's at an incredible height, but promises that some individuals can eventually have the ability to cast a spell that will grant powers that are not available by any other means.
I post this as a... topic for discussion. Is my idea a bit munchkinny? Is it a bit harsh? Is it insane? Is it a bad interpretation of the rules? I'm curious, as I simply ad-hocked a solution to a problem the simplest possible way.