Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Instilling fear
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 3039102" data-attributes="member: 15538"><p>Remove the sense of certainty. Have their enemies impersonate their employer successfully, using magic, then let them discover this at a later time. Let them wonder who they've been dealing with the whole time.</p><p></p><p>I've gotten good mileage out of shapechanging villains. In one case, they faced a "drow wizard" who turned out to be an ogre mage sorcerer. It completely weirded them out, and left them in a very ticklish position when it came time to leave the keep he had been ruling, mostly populated by drow and goblins. In another case, the PCs have twice "rescued" a succubus. She used her charm abilities on them during the night while most of them were sleeping and absconded with a powerful magical item. They attempted to fireball her; I described her wrapping her wings about her and shrugging it off when they failed to penetrate SR. That put some fear into them. </p><p></p><p>Ambiguity also creates fear. An undear warrior on a skeletal horse could be ANYTHING, most of them not good. </p><p></p><p>Some PCs are nervous about not having backups. They talk to the local cleric, describe their problem, and he replies that they know more than him, and asks for their help in dealing with the problem. Now the PCs know the cavalry aren't coming; they ARE the cavalry. </p><p></p><p>I also exploit my player's psychology. One of my players has a fear of spiders...</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3039102, member: 15538"] Remove the sense of certainty. Have their enemies impersonate their employer successfully, using magic, then let them discover this at a later time. Let them wonder who they've been dealing with the whole time. I've gotten good mileage out of shapechanging villains. In one case, they faced a "drow wizard" who turned out to be an ogre mage sorcerer. It completely weirded them out, and left them in a very ticklish position when it came time to leave the keep he had been ruling, mostly populated by drow and goblins. In another case, the PCs have twice "rescued" a succubus. She used her charm abilities on them during the night while most of them were sleeping and absconded with a powerful magical item. They attempted to fireball her; I described her wrapping her wings about her and shrugging it off when they failed to penetrate SR. That put some fear into them. Ambiguity also creates fear. An undear warrior on a skeletal horse could be ANYTHING, most of them not good. Some PCs are nervous about not having backups. They talk to the local cleric, describe their problem, and he replies that they know more than him, and asks for their help in dealing with the problem. Now the PCs know the cavalry aren't coming; they ARE the cavalry. I also exploit my player's psychology. One of my players has a fear of spiders... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Instilling fear
Top