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Insubstantial and weakened
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<blockquote data-quote="Nail" data-source="post: 4782749" data-attributes="member: 224"><p>A wraith (Level 5 Lurker) weakens opponents on a hit (vs. Ref...so it's likely to hit), is insubstantial (meaning 1/2 damage), and it regenerates. And with phasing and Shadow Glide, there are no OAs to help out. So it's often the case that at least one person attacking the wraith is <u>completely</u> ineffective after the first round.</p><p></p><p>Are you saying that what defines a wraith is that one attacker is always ineffective? </p><p></p><p>I'm afraid that's not what I think of when I think "wraith". I think of "<em>a restless apparition [that] lurks in the shadows, thirsting for souls.</em>" ...just like the designers do, apparently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>The "weakened" condition sounds good, IMO. It's just when it's combined with all the rest that there's a problem. IIWaD (If I Were a Designer), I'd remove the regeneration, change insubstantial so that all damage is full, and change the hps of the wraith to bring it back in line with other level 5 lurkers. (After all, what to hps represent, anyway? In the wraith's case, they represent how hard it is to damage something that's insubstantial.)</p></blockquote><p></p>
[QUOTE="Nail, post: 4782749, member: 224"] A wraith (Level 5 Lurker) weakens opponents on a hit (vs. Ref...so it's likely to hit), is insubstantial (meaning 1/2 damage), and it regenerates. And with phasing and Shadow Glide, there are no OAs to help out. So it's often the case that at least one person attacking the wraith is [U]completely[/U] ineffective after the first round. Are you saying that what defines a wraith is that one attacker is always ineffective? I'm afraid that's not what I think of when I think "wraith". I think of "[I]a restless apparition [that] lurks in the shadows, thirsting for souls.[/I]" ...just like the designers do, apparently. ;) The "weakened" condition sounds good, IMO. It's just when it's combined with all the rest that there's a problem. IIWaD (If I Were a Designer), I'd remove the regeneration, change insubstantial so that all damage is full, and change the hps of the wraith to bring it back in line with other level 5 lurkers. (After all, what to hps represent, anyway? In the wraith's case, they represent how hard it is to damage something that's insubstantial.) [/QUOTE]
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