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General Tabletop Discussion
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Integrating "A Harvest of Hope Forlorn" and "The Mad King's Banquet"?
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<blockquote data-quote="Cyclone Duke" data-source="post: 6871324" data-attributes="member: 6676391"><p>I have personally not had much luck in getting players to play alternative characters for the bonus adventures. I loved the content (particularly Dreamcatcher's Traveller) but my players would have no interest spending our gaming time doing tasks that does not reward or relate to their main characters. I'm planning to run Dreamcatcher between adventures 7 and 8 (when the players return to Seaquen with the Torch before going after the Obelisk). </p><p></p><p>If you had a TPK on Lee's fight then I recommend double checking the party's gold worth. Remember the players are intended to have Indomitability's Boon, preventing almost all deaths since Adventure 2. If they don't have that, you should bump each character's value up by 8,380 gp which is what that boon is worth (pg 66).</p></blockquote><p></p>
[QUOTE="Cyclone Duke, post: 6871324, member: 6676391"] I have personally not had much luck in getting players to play alternative characters for the bonus adventures. I loved the content (particularly Dreamcatcher's Traveller) but my players would have no interest spending our gaming time doing tasks that does not reward or relate to their main characters. I'm planning to run Dreamcatcher between adventures 7 and 8 (when the players return to Seaquen with the Torch before going after the Obelisk). If you had a TPK on Lee's fight then I recommend double checking the party's gold worth. Remember the players are intended to have Indomitability's Boon, preventing almost all deaths since Adventure 2. If they don't have that, you should bump each character's value up by 8,380 gp which is what that boon is worth (pg 66). [/QUOTE]
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Integrating "A Harvest of Hope Forlorn" and "The Mad King's Banquet"?
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