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Integrating an Experienced Player with Newbies
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<blockquote data-quote="SweeneyTodd" data-source="post: 2126736" data-attributes="member: 9391"><p>Oh, if I'd known the guy in the other thread was the only experienced players with a bunch of newbies, I'd have been even harder on him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'd put aside the DM screen and talk to him over a beer or something. Talk to him about what he wants out of the game. If he's in it for the Step on Up feeling of getting recognition for his optimal character build and tactics (and he might be even unconsciously looking for this), then he's got it, period, and you two should work together to find some other way to let his character shine without dominating combat.</p><p></p><p>Or, you could go the other way, as talked about in the Buffy thread. There are some interesting stories that can be told about a group with one really buff guy and an interesting supporting cast. For that you'd have to give the other PCs more screen time, work in plot hooks that interest their players, and work on that non-combat stuff. </p><p></p><p>Personally, I'd do the latter. The player sounds like he wants to shine in combat and show off how well he knows the system. Taking that away from him would probably frustrate him.</p><p></p><p>He's a fellow DM, though, so talk it through with him, and I bet he'll be glad you involved him in the decision (especially if you say something like "Obviously I could just contrive to take away that halberd, but that'd be kind of lame").</p></blockquote><p></p>
[QUOTE="SweeneyTodd, post: 2126736, member: 9391"] Oh, if I'd known the guy in the other thread was the only experienced players with a bunch of newbies, I'd have been even harder on him. :) I'd put aside the DM screen and talk to him over a beer or something. Talk to him about what he wants out of the game. If he's in it for the Step on Up feeling of getting recognition for his optimal character build and tactics (and he might be even unconsciously looking for this), then he's got it, period, and you two should work together to find some other way to let his character shine without dominating combat. Or, you could go the other way, as talked about in the Buffy thread. There are some interesting stories that can be told about a group with one really buff guy and an interesting supporting cast. For that you'd have to give the other PCs more screen time, work in plot hooks that interest their players, and work on that non-combat stuff. Personally, I'd do the latter. The player sounds like he wants to shine in combat and show off how well he knows the system. Taking that away from him would probably frustrate him. He's a fellow DM, though, so talk it through with him, and I bet he'll be glad you involved him in the decision (especially if you say something like "Obviously I could just contrive to take away that halberd, but that'd be kind of lame"). [/QUOTE]
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