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Integrating Skill Challenges With Combat
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7330273" data-attributes="member: 82106"><p>Oh, and the bad guys, clearly 狐狸精 (Huli Jing, Fox Spirits). There's a tradition with these beings of a sort of vampiric element where they have to eat human hearts to survive. Undead aren't really a big Chinese thing as far as I can tell, but there are definitely necromantic elements which would fit fine. </p><p></p><p>So, you could have the bad guy be a Fox Demon (characteristically female, powers include charm, illusion/disguise, possibly other magical/spiritual/shadow sorts of powers) who has taken the place of or dominated the leader of the temple. She doesn't need to be present in this scenario perhaps. That might actually create a sub-plot or alternative path involving breaking her hold on the priest who's the main bad guy in this scenario vs killing him. Perhaps there's a way to recognize what the true enemy is. Maybe this is simply stated at the start in order to present the additional element. Obviously that goes a bit beyond the strictly necessary for the illustration of a combat SC though, so perhaps it is simply best left as speculation about the greater plot of some hypothetical adventure. </p><p></p><p>Now I wish I had a couple people to run a game of this! lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7330273, member: 82106"] Oh, and the bad guys, clearly 狐狸精 (Huli Jing, Fox Spirits). There's a tradition with these beings of a sort of vampiric element where they have to eat human hearts to survive. Undead aren't really a big Chinese thing as far as I can tell, but there are definitely necromantic elements which would fit fine. So, you could have the bad guy be a Fox Demon (characteristically female, powers include charm, illusion/disguise, possibly other magical/spiritual/shadow sorts of powers) who has taken the place of or dominated the leader of the temple. She doesn't need to be present in this scenario perhaps. That might actually create a sub-plot or alternative path involving breaking her hold on the priest who's the main bad guy in this scenario vs killing him. Perhaps there's a way to recognize what the true enemy is. Maybe this is simply stated at the start in order to present the additional element. Obviously that goes a bit beyond the strictly necessary for the illustration of a combat SC though, so perhaps it is simply best left as speculation about the greater plot of some hypothetical adventure. Now I wish I had a couple people to run a game of this! lol. [/QUOTE]
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