Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Integrating Skill Challenges With Combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7332910" data-attributes="member: 82106"><p>OK, this one is, at least to first look, a straight 'action sequence' where the choices would be overcoming various impediments and the plot a simple movement to an exit. Of course you could throw in a few twists... One immediate twist is the devil's bargain, dump the frozen body and gain 2 success instantly. I'm going to write that into my version, and in order to make it interesting I'll describe the 3 characters involved as being a Changeling Rogue, a Dragonborn Paladin, and an Eladrin Wizard. </p><p></p><p>The rogue is a classic rogue. Highly self-reliant he's lately come to find his companions surprisingly useful and even likable, when the paladin isn't being utterly insufferable at least. His first instinct is to save himself, but he's not going to leave his companions behind to do so. To him the Ice Princess represents the rewards of a great 'heist' BUT death would put a crimp in his style and he can always find more loot. The thrilling part, beating the Ice Queen, has been accomplished. Furthermore if dumping the frozen body saved his pals (who won't do it themselves) then that's just DOUBLE motivation! He's certainly willing to go full out to bring the body, but when its down to 2 fails and the exit is right there, he might well just crack! Anyway, the GM figures it that way, and thus the devil's bargain feature of the challenge...</p><p></p><p>The Dragonborn Paladin swore to recover the Ice Princess in payment for learning the location where his patron, Io, was slain. He's not about to fail, no way, no how. His word is just as weighty as his respect for the shifty rogue who's also saved his skin a few times. He'll just carry them both if he has to! Secondarily he thinks he may know the True Name of the white dragon. Such a thing is quite hazardous to attempt to employ, but if he could compel a service, that would probably go a long ways towards getting them out. Should he risk playing that card or is running for the exit a better bet?</p><p></p><p>The Wizard has mixed feelings as well, but again there's party loyalty. If he does rescue this Princess there will quite a mess in the Summer Court. OTOH he's also got a beef with the dragon, so he's game to fight it out. Still, he might take that devil's bargain at a last resort, since it would fix one of his problems...</p><p></p><p>Now, how are we supposed to make this a combat-focused kind of a challenge? I'm thinking the dragon has a bunch of minions, icy kobolds would be fun. These are obviously not your average normal kobolds, they're ones that have been imbued with elemental cold and become much stronger than normal (but they're still minions, after all they started out life as low-level creatures). </p><p></p><p>That's a start. I might have to modify some of this to get it to work, and the details of the battle map still have to be worked out.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7332910, member: 82106"] OK, this one is, at least to first look, a straight 'action sequence' where the choices would be overcoming various impediments and the plot a simple movement to an exit. Of course you could throw in a few twists... One immediate twist is the devil's bargain, dump the frozen body and gain 2 success instantly. I'm going to write that into my version, and in order to make it interesting I'll describe the 3 characters involved as being a Changeling Rogue, a Dragonborn Paladin, and an Eladrin Wizard. The rogue is a classic rogue. Highly self-reliant he's lately come to find his companions surprisingly useful and even likable, when the paladin isn't being utterly insufferable at least. His first instinct is to save himself, but he's not going to leave his companions behind to do so. To him the Ice Princess represents the rewards of a great 'heist' BUT death would put a crimp in his style and he can always find more loot. The thrilling part, beating the Ice Queen, has been accomplished. Furthermore if dumping the frozen body saved his pals (who won't do it themselves) then that's just DOUBLE motivation! He's certainly willing to go full out to bring the body, but when its down to 2 fails and the exit is right there, he might well just crack! Anyway, the GM figures it that way, and thus the devil's bargain feature of the challenge... The Dragonborn Paladin swore to recover the Ice Princess in payment for learning the location where his patron, Io, was slain. He's not about to fail, no way, no how. His word is just as weighty as his respect for the shifty rogue who's also saved his skin a few times. He'll just carry them both if he has to! Secondarily he thinks he may know the True Name of the white dragon. Such a thing is quite hazardous to attempt to employ, but if he could compel a service, that would probably go a long ways towards getting them out. Should he risk playing that card or is running for the exit a better bet? The Wizard has mixed feelings as well, but again there's party loyalty. If he does rescue this Princess there will quite a mess in the Summer Court. OTOH he's also got a beef with the dragon, so he's game to fight it out. Still, he might take that devil's bargain at a last resort, since it would fix one of his problems... Now, how are we supposed to make this a combat-focused kind of a challenge? I'm thinking the dragon has a bunch of minions, icy kobolds would be fun. These are obviously not your average normal kobolds, they're ones that have been imbued with elemental cold and become much stronger than normal (but they're still minions, after all they started out life as low-level creatures). That's a start. I might have to modify some of this to get it to work, and the details of the battle map still have to be worked out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Integrating Skill Challenges With Combat
Top