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Intelligence and Wisdom Checks (Skills) as GM Tool for Plot Rationing or Expository Dump
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<blockquote data-quote="Manbearcat" data-source="post: 7856701" data-attributes="member: 6696971"><p>Interesting responses and interesting spread of data thus far. Thanks for that.</p><p></p><p>76 % using it</p><p></p><p>52 % using it with some level of frequency</p><p></p><p><strong>Those 52 % of you in the "sometimes or more" category:</strong></p><p></p><p><em>Are you guys all running Adventure Paths or at least some sort of metaplot-driven-game?</em></p><p></p><p><strong>Those 24 % not using it at all:</strong></p><p></p><p><em>Are you running hexcrawls or dungeon crawls without an overarcing metaplot driving the game?</em></p><p></p><p><strong>Everyone:</strong></p><p></p><p><em>Are any of you using 'Success at a Cost' (DMG 242) and could you see the following action resolution handling occur in your game?</em></p><p><em></em></p><p><em>Situation: The PCs pass through a Fey Crossroads into the Feywild and must find their way from their unknown point in an enchanted frozen forest of perpetual night to the Dawnmote (lets say its a Winter Fey guarded oasis in this place that doubles as a means to travel to the Summer Fey's domain).</em></p><p><em></em></p><p><em>To your South and West, a stand of trees rise to extraordinary heights before the darkness cuts off what lies atop them. The trees sway rhythmically with unseen wind (or something else). To your North and East, a precarious field of ice stretches out before you in all directions, eerily cracking and groaning. There is no breeze. There is nothing.</em></p><p><em></em></p><p><em>Let us say the Survival Proficient Fighter figures that maybe the heat of the Dawnmote is creating a pressure gradient which generates the unseen wind upon the stand of trees. </em></p><p><em></em></p><p><em>Wisdom (Survival) check of 18 vs DC 20. </em></p><p><em></em></p><p><em>GM (success but an obstacle that changes the nature of the situation): "It almost must be so. In the moments you think on this and get your bearings, the groaning ice fractures, sending cracking tendrils this way and that. Its coming apart beneath your feet...and by torchlight, you can see something...moving...beneath the ice...</em></p><p><em></em></p><p><em>What do you do?!</em></p><p></p><p>Questions:</p><p></p><p><strong>a) Would this be a case where (i) the Fighter's action declaration and result was allowed to stipulate the location of the Dawnmote in the setting...or (ii) would this be a case where you would simply say "no" because you or your AP or your hexcrawl has a preordained "Dawnmote" location?</strong></p><p><strong></strong></p><p><strong>b) Is this an obstacle that you would allow to emerge from the Success With Cost/Complication? What do you feel about the "to be determined thing" beneath the ice? The roll generated that bit of fiction along with the icefield hazard. Yes? Too much? What other complications would you envision being appropriate? </strong></p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7856701, member: 6696971"] Interesting responses and interesting spread of data thus far. Thanks for that. 76 % using it 52 % using it with some level of frequency [B]Those 52 % of you in the "sometimes or more" category:[/B] [I]Are you guys all running Adventure Paths or at least some sort of metaplot-driven-game?[/I] [B]Those 24 % not using it at all:[/B] [I]Are you running hexcrawls or dungeon crawls without an overarcing metaplot driving the game?[/I] [B]Everyone:[/B] [I]Are any of you using 'Success at a Cost' (DMG 242) and could you see the following action resolution handling occur in your game? Situation: The PCs pass through a Fey Crossroads into the Feywild and must find their way from their unknown point in an enchanted frozen forest of perpetual night to the Dawnmote (lets say its a Winter Fey guarded oasis in this place that doubles as a means to travel to the Summer Fey's domain). To your South and West, a stand of trees rise to extraordinary heights before the darkness cuts off what lies atop them. The trees sway rhythmically with unseen wind (or something else). To your North and East, a precarious field of ice stretches out before you in all directions, eerily cracking and groaning. There is no breeze. There is nothing. Let us say the Survival Proficient Fighter figures that maybe the heat of the Dawnmote is creating a pressure gradient which generates the unseen wind upon the stand of trees. Wisdom (Survival) check of 18 vs DC 20. GM (success but an obstacle that changes the nature of the situation): "It almost must be so. In the moments you think on this and get your bearings, the groaning ice fractures, sending cracking tendrils this way and that. Its coming apart beneath your feet...and by torchlight, you can see something...moving...beneath the ice... What do you do?![/I] Questions: [B]a) Would this be a case where (i) the Fighter's action declaration and result was allowed to stipulate the location of the Dawnmote in the setting...or (ii) would this be a case where you would simply say "no" because you or your AP or your hexcrawl has a preordained "Dawnmote" location? b) Is this an obstacle that you would allow to emerge from the Success With Cost/Complication? What do you feel about the "to be determined thing" beneath the ice? The roll generated that bit of fiction along with the icefield hazard. Yes? Too much? What other complications would you envision being appropriate? [/B] [/QUOTE]
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