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Intelligence and Wisdom Checks (Skills) as GM Tool for Plot Rationing or Expository Dump
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<blockquote data-quote="iserith" data-source="post: 7856822" data-attributes="member: 97077"><p>To the extent I understand your jargon here, I believe I agree with all of this. How abstract I prepare things and what I've established previously will determine my response as DM.</p><p></p><p></p><p></p><p>The devil is in the details of what's going on in play. I won't add to your example as that is problematic on these boards, but given just the context we have right now, I would say the action undertaken by the character and the result of the adventurer's action does not follow as well as it could. I'm taking it as granted that something about this situation comes with a meaningful consequence for failure, otherwise there would be no check in the first place. Apparently that's a monster approaching from beneath the ice, but in the example these stakes were not made clear to the player (or the reader). If this example played out at my table, there would be some effort at establishing - prior to the player committing to it - that dilly-dallying on the ice draws trouble and that failing the check meant to resolve the action of deducing the location of the Dawnmote would mean dilly-dallying. Without that, we go from "trying to deduce something" to "attacked by monster" and that requires something of a leap.</p></blockquote><p></p>
[QUOTE="iserith, post: 7856822, member: 97077"] To the extent I understand your jargon here, I believe I agree with all of this. How abstract I prepare things and what I've established previously will determine my response as DM. The devil is in the details of what's going on in play. I won't add to your example as that is problematic on these boards, but given just the context we have right now, I would say the action undertaken by the character and the result of the adventurer's action does not follow as well as it could. I'm taking it as granted that something about this situation comes with a meaningful consequence for failure, otherwise there would be no check in the first place. Apparently that's a monster approaching from beneath the ice, but in the example these stakes were not made clear to the player (or the reader). If this example played out at my table, there would be some effort at establishing - prior to the player committing to it - that dilly-dallying on the ice draws trouble and that failing the check meant to resolve the action of deducing the location of the Dawnmote would mean dilly-dallying. Without that, we go from "trying to deduce something" to "attacked by monster" and that requires something of a leap. [/QUOTE]
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