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Intelligence and Wisdom Checks (Skills) as GM Tool for Plot Rationing or Expository Dump
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<blockquote data-quote="ad_hoc" data-source="post: 7860204" data-attributes="member: 6748898"><p>The Barbarian is better than the Gnome though.</p><p></p><p>Here are some situations:</p><p></p><p>1) It doesn't matter how long it takes to break down the door. So the Barbarian just tries until they make it. As long as someone can hit the DC 20 they're going to do it.</p><p></p><p>2) It is vitally important that the door be broken down now or at least swiftly and both the Barbarian and the Illusionist are available to do so. The best chance they have of breaking down the door is for the Illusionist to Help the Barbarian. </p><p></p><p>3) The Barbarian is not able to try to open the door. There is a very tense moment at the table where the Illusionist hopes to get lucky to break through the door. This isn't taking anything away from the Barbarian as they can't help anyway and if they could they would be much likelier to succeed.</p><p></p><p>The only way your scenario comes up is with:</p><p></p><p>4) The Barbarian is raging (or similar) and has Advantage to their check to bust down the door, thus not needing the Illusionist's Help. After failing the Illusionist then comes in and tries. Now, the Barbarian is going to succeed here far more often than the Illusionist. However, all kinds of things could happen in a fantasy story, which 5e is designed to tell. Most likely, the Barbarian weakened the door for the Illusionist. Perhaps the door was weak in the place that the Illusionist hit it or whatever. Or maybe the Illusionist simply had a great run at it and really got their whole weight on it. The Barbarian had something bad happen to them too, such as loosing their footing at the last second or what have you. So the Barbarian needs to mess up and the Illusionist needs to do very well, and you have a very unlikely situation which creates a memorable moment.</p><p></p><p>I don't see any problem with this.</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 7860204, member: 6748898"] The Barbarian is better than the Gnome though. Here are some situations: 1) It doesn't matter how long it takes to break down the door. So the Barbarian just tries until they make it. As long as someone can hit the DC 20 they're going to do it. 2) It is vitally important that the door be broken down now or at least swiftly and both the Barbarian and the Illusionist are available to do so. The best chance they have of breaking down the door is for the Illusionist to Help the Barbarian. 3) The Barbarian is not able to try to open the door. There is a very tense moment at the table where the Illusionist hopes to get lucky to break through the door. This isn't taking anything away from the Barbarian as they can't help anyway and if they could they would be much likelier to succeed. The only way your scenario comes up is with: 4) The Barbarian is raging (or similar) and has Advantage to their check to bust down the door, thus not needing the Illusionist's Help. After failing the Illusionist then comes in and tries. Now, the Barbarian is going to succeed here far more often than the Illusionist. However, all kinds of things could happen in a fantasy story, which 5e is designed to tell. Most likely, the Barbarian weakened the door for the Illusionist. Perhaps the door was weak in the place that the Illusionist hit it or whatever. Or maybe the Illusionist simply had a great run at it and really got their whole weight on it. The Barbarian had something bad happen to them too, such as loosing their footing at the last second or what have you. So the Barbarian needs to mess up and the Illusionist needs to do very well, and you have a very unlikely situation which creates a memorable moment. I don't see any problem with this. [/QUOTE]
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