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Intelligence is your lie detecting stat - is it still a dump stat?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8849691" data-attributes="member: 59057"><p>I think having 3 major and 3 minor stats is not bad at all.</p><p></p><p>You know all, that I disagree that a fighter going dex will be universally better than a fighter going str, but having 3 stats that are a bit less important is good for the game. If you can't afford to have a few lower stats, there is only one possibility to assign stats. 13,13,13,12,12,12. I don't think we want that.</p><p></p><p>That does not mean, that a little bit of use should be gotten out of the minor stats.</p><p></p><p>Str, with unarmed combat/ shove/ grapple and encumbrance/armor is ok.</p><p>Charisma with its relevance in social interaction is also in an ok spot. I'd also guess that we see cha in the bastion/homebase system a bit more. </p><p></p><p>Now having int join those stats by being the social defense seems cool. I'd also add language and/or tool proficiencies for high int.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8849691, member: 59057"] I think having 3 major and 3 minor stats is not bad at all. You know all, that I disagree that a fighter going dex will be universally better than a fighter going str, but having 3 stats that are a bit less important is good for the game. If you can't afford to have a few lower stats, there is only one possibility to assign stats. 13,13,13,12,12,12. I don't think we want that. That does not mean, that a little bit of use should be gotten out of the minor stats. Str, with unarmed combat/ shove/ grapple and encumbrance/armor is ok. Charisma with its relevance in social interaction is also in an ok spot. I'd also guess that we see cha in the bastion/homebase system a bit more. Now having int join those stats by being the social defense seems cool. I'd also add language and/or tool proficiencies for high int. [/QUOTE]
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Intelligence is your lie detecting stat - is it still a dump stat?
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