Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Intelligence is your lie detecting stat - is it still a dump stat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tetrasodium" data-source="post: 8849920" data-attributes="member: 93670"><p>No. This is not a gitgud problem, the design causes problems on on objective levels then demands the GM handle them.</p><p>[spoiler]</p><p>Arcana (ancient mysteries, magic traditions, arcane symbols, cryptic phrases, constructs, dragons, magical beasts)</p><p>Architecture and engineering (buildings, aqueducts, bridges, fortifications)</p><p>Dungeoneering (aberrations, caverns, oozes, spelunking)</p><p>Geography (lands, terrain, climate, people)</p><p>History (royalty, wars, colonies, migrations, founding of cities)</p><p>Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids)</p><p>Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin)</p><p>Nobility and royalty (lineages, heraldry, family trees, mottoes, personalities)</p><p>Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead)</p><p>The planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, elementals, magic related to the planes)</p><p>[/spoiler]</p><p>Most of those are gone or condensed into Arcana & a selection of wisdom based skills before being condensed the,selves from a specialized array too large to know down to single skills. It was possible for anyone to be skilled in a niche knowledge related to their niche but intelligence as a star had value because it was the only way to bump them all & because int mod added to skill points. Now players are better off all just taking Arcana and dumping into if the gm intends to make those missing skills important.</p><p></p><p>The existence of a skill other than perception for a similar function in the context of d&d's game play constraints was not forgotten or overlooked. 5e removes magic item churn & makes magic items a thing the math does not consider causing a skill for where's Waldo problematic. The Sherlock Holmes aspect of investigate is likewise not very fitting with being an important part of d&d as a game. Yes a gm could make a mystery adventure that tries to make investigation important but A: that only goes so far before it feels forced because d&d is not a detective ttrpg and B: it's just not important that players find the clue unless the gm intends to shoot the investigation in the skull when players fail to find or connect the clues.</p><p></p><p>In earlier editions characters had less extensive toolsets to invoke & the skill system itself was largely whatever felt reasonable to the gm. That no longer works because characters have dramatically larger skillsets to draw upon while there is a skill system that largely hangs on dexterity charisma & wisdom.</p><p></p><p></p><p>"Gitgud & be a better gm" is not the sole source of problem that devalues intelligence into a rewarding dump stat & penalizing primary attribute.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8849920, member: 93670"] No. This is not a gitgud problem, the design causes problems on on objective levels then demands the GM handle them. [spoiler] Arcana (ancient mysteries, magic traditions, arcane symbols, cryptic phrases, constructs, dragons, magical beasts) Architecture and engineering (buildings, aqueducts, bridges, fortifications) Dungeoneering (aberrations, caverns, oozes, spelunking) Geography (lands, terrain, climate, people) History (royalty, wars, colonies, migrations, founding of cities) Local (legends, personalities, inhabitants, laws, customs, traditions, humanoids) Nature (animals, fey, giants, monstrous humanoids, plants, seasons and cycles, weather, vermin) Nobility and royalty (lineages, heraldry, family trees, mottoes, personalities) Religion (gods and goddesses, mythic history, ecclesiastic tradition, holy symbols, undead) The planes (the Inner Planes, the Outer Planes, the Astral Plane, the Ethereal Plane, outsiders, elementals, magic related to the planes) [/spoiler] Most of those are gone or condensed into Arcana & a selection of wisdom based skills before being condensed the,selves from a specialized array too large to know down to single skills. It was possible for anyone to be skilled in a niche knowledge related to their niche but intelligence as a star had value because it was the only way to bump them all & because int mod added to skill points. Now players are better off all just taking Arcana and dumping into if the gm intends to make those missing skills important. The existence of a skill other than perception for a similar function in the context of d&d's game play constraints was not forgotten or overlooked. 5e removes magic item churn & makes magic items a thing the math does not consider causing a skill for where's Waldo problematic. The Sherlock Holmes aspect of investigate is likewise not very fitting with being an important part of d&d as a game. Yes a gm could make a mystery adventure that tries to make investigation important but A: that only goes so far before it feels forced because d&d is not a detective ttrpg and B: it's just not important that players find the clue unless the gm intends to shoot the investigation in the skull when players fail to find or connect the clues. In earlier editions characters had less extensive toolsets to invoke & the skill system itself was largely whatever felt reasonable to the gm. That no longer works because characters have dramatically larger skillsets to draw upon while there is a skill system that largely hangs on dexterity charisma & wisdom. "Gitgud & be a better gm" is not the sole source of problem that devalues intelligence into a rewarding dump stat & penalizing primary attribute. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Intelligence is your lie detecting stat - is it still a dump stat?
Top