Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Dungeons & Dragons
Intelligence Warlord with a focus on Healing, damage mitigation and action enabling
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Miladoon" data-source="post: 6753480" data-attributes="member: 6801438"><p>Is the download file the same as the scrollable pdf? I looked over the pdf and did not see any archetypes. Maybe I missed them.</p><p></p><p>I am not aware of a Fighting style at second level being part of the standard fighter.</p><p></p><p>I would like to see a spell-less support class but why not build a solid support class and then put Warlord and Bard in there as subclasses? That seems like the way 5 is doing it and it should save you the work of building your spell-less Bard.</p><p></p><p>At level 12, Warning Shout reduces ~22 points of damage to someone every time you use a reaction. (reactionary action = reaction). That is pretty significant healing. The long rest cooldown is a little disjointed. "<em>Sorry man, I couldn't warn you this time because I warned you last encounter</em>." </p><p></p><p>Combat Medic is a common mantra for Warlord builds but it is something that never made sense to me. In my mind a combat medic is less of an authority/leadership/enabler focus and more of a run through bullets to get the fallen kinda guy. </p><p></p><p>Fantasy Commando and Green Berets is a valid playstyle but I think a spell-less support class would get more play if it was designed with the same space as the cleric but not tied to military application like the typical Warlord draft. That way, players that fight lots can have a support class focused on combat or a support class that has a clear advantage exploring, or one that is a socialite. There are players that play clerics to support their mates, but begrudgingly because they don't want the religion factor or spells.</p></blockquote><p></p>
[QUOTE="Miladoon, post: 6753480, member: 6801438"] Is the download file the same as the scrollable pdf? I looked over the pdf and did not see any archetypes. Maybe I missed them. I am not aware of a Fighting style at second level being part of the standard fighter. I would like to see a spell-less support class but why not build a solid support class and then put Warlord and Bard in there as subclasses? That seems like the way 5 is doing it and it should save you the work of building your spell-less Bard. At level 12, Warning Shout reduces ~22 points of damage to someone every time you use a reaction. (reactionary action = reaction). That is pretty significant healing. The long rest cooldown is a little disjointed. "[I]Sorry man, I couldn't warn you this time because I warned you last encounter[/I]." Combat Medic is a common mantra for Warlord builds but it is something that never made sense to me. In my mind a combat medic is less of an authority/leadership/enabler focus and more of a run through bullets to get the fallen kinda guy. Fantasy Commando and Green Berets is a valid playstyle but I think a spell-less support class would get more play if it was designed with the same space as the cleric but not tied to military application like the typical Warlord draft. That way, players that fight lots can have a support class focused on combat or a support class that has a clear advantage exploring, or one that is a socialite. There are players that play clerics to support their mates, but begrudgingly because they don't want the religion factor or spells. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Intelligence Warlord with a focus on Healing, damage mitigation and action enabling
Top