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*Dungeons & Dragons
Intelligent BBEG captured PCs, now what?
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<blockquote data-quote="Bacon Bits" data-source="post: 8154887" data-attributes="member: 6777737"><p>Depends on what you want to do with them. To the Drow, your PCs are just another resource. IMO, these are high level PCs. That means it should be a pretty difficult challenge to overcome. I would not allow them to just escape from the drow. These are the threat that just beat them. I wouldn't make them weak. I wouldn't let the drow make a mistake at all.</p><p></p><p>If your players are friends and you get together regularly and you're not worried about a little difficulty causing the campaign to end prematurely, then I'd have the drow break the party.</p><p></p><p>First, remove their equipment and tie them up. Known spellcasters would be gagged and have their hands bound. Warriors would have their hands bound and legs chained.</p><p></p><p>Second, interrogate them using charm, dominate, suggestion, detect thoughts, and zone of truth. Torture is appropriate for drow, but use your judgement on what's table-appropriate. With magic, it's not necessary, but they're drow. You don't need to do it on camera. You can just tell the PCs this has happened. For an effect of torture, I'd apply a reduction to max hp (to perhaps 50%) or an effect that prevents hp recovery. Require recuperation (downtime recovery) to remove these effects. These are significant injuries here.</p><p></p><p>Then I would split up the party.</p><p></p><ul> <li data-xf-list-type="ul">Sell the high Str, Con characters to Duergar or Orcs</li> <li data-xf-list-type="ul">Sell the high Int, Wis, Cha characters to Illithids</li> <li data-xf-list-type="ul">Sell the others to hobgoblins for their combat pits</li> <li data-xf-list-type="ul">Sell those who resist too strongly efreet, rakshasa, or other or other extraplanar creatures</li> </ul><p></p><p>Only then, after they're split up, completely disarmed, and away from the drow, would I give them real opportunities for escape. This might work best if you can run each group differently, so that you can devise a small adventure for each group to overcome and escape and find each other again.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8154887, member: 6777737"] Depends on what you want to do with them. To the Drow, your PCs are just another resource. IMO, these are high level PCs. That means it should be a pretty difficult challenge to overcome. I would not allow them to just escape from the drow. These are the threat that just beat them. I wouldn't make them weak. I wouldn't let the drow make a mistake at all. If your players are friends and you get together regularly and you're not worried about a little difficulty causing the campaign to end prematurely, then I'd have the drow break the party. First, remove their equipment and tie them up. Known spellcasters would be gagged and have their hands bound. Warriors would have their hands bound and legs chained. Second, interrogate them using charm, dominate, suggestion, detect thoughts, and zone of truth. Torture is appropriate for drow, but use your judgement on what's table-appropriate. With magic, it's not necessary, but they're drow. You don't need to do it on camera. You can just tell the PCs this has happened. For an effect of torture, I'd apply a reduction to max hp (to perhaps 50%) or an effect that prevents hp recovery. Require recuperation (downtime recovery) to remove these effects. These are significant injuries here. Then I would split up the party. [LIST] [*]Sell the high Str, Con characters to Duergar or Orcs [*]Sell the high Int, Wis, Cha characters to Illithids [*]Sell the others to hobgoblins for their combat pits [*]Sell those who resist too strongly efreet, rakshasa, or other or other extraplanar creatures [/LIST] Only then, after they're split up, completely disarmed, and away from the drow, would I give them real opportunities for escape. This might work best if you can run each group differently, so that you can devise a small adventure for each group to overcome and escape and find each other again. [/QUOTE]
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Intelligent BBEG captured PCs, now what?
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