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Intelligent Blademaster with Javelin?
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<blockquote data-quote="luide" data-source="post: 4552931" data-attributes="member: 74205"><p>EDIT: looks like I was slow.</p><p></p><p>The Feat indicates that you use Intelligence instead of Strength when making basic attack with <strong>melee</strong> weapon.</p><p></p><p>Now, weapon can't be melee weapon and ranged weapon at the same time, because ranged weapons can't be used to make melee attacks like Hypersmurf said and because melee weapons can only be used to make melee attacks up to the reach of the weapon. (PHB 270). </p><p></p><p>Unfortunately, because the light/heavy thrown rules references a "melee" weapon, strict RAW will cause the logic issue Dracosuave pointed out. But that just means that specific rule should be errated so it would reference to "weapon with ..." rather than "melee weapon with ..." because nothing else there points to anything that overrides rules for melee weapons. So strict RAW says you can only throw light/heavy thrown weapons to adjacent squares and you can use Intelligent Blademaster then.</p><p></p><p>Reasonable RAW says that Intelligent Blademaster can't use Int instead of Str when making ranged basic attack with Heavy Thrown weapon, because when you throw it, it isn't melee weapon anymore.</p><p></p><p>Obvious RAI is that for the Intelligent Blademaster is that they meant "when making melee basic attack with melee weapon" though.</p></blockquote><p></p>
[QUOTE="luide, post: 4552931, member: 74205"] EDIT: looks like I was slow. The Feat indicates that you use Intelligence instead of Strength when making basic attack with [B]melee[/B] weapon. Now, weapon can't be melee weapon and ranged weapon at the same time, because ranged weapons can't be used to make melee attacks like Hypersmurf said and because melee weapons can only be used to make melee attacks up to the reach of the weapon. (PHB 270). Unfortunately, because the light/heavy thrown rules references a "melee" weapon, strict RAW will cause the logic issue Dracosuave pointed out. But that just means that specific rule should be errated so it would reference to "weapon with ..." rather than "melee weapon with ..." because nothing else there points to anything that overrides rules for melee weapons. So strict RAW says you can only throw light/heavy thrown weapons to adjacent squares and you can use Intelligent Blademaster then. Reasonable RAW says that Intelligent Blademaster can't use Int instead of Str when making ranged basic attack with Heavy Thrown weapon, because when you throw it, it isn't melee weapon anymore. Obvious RAI is that for the Intelligent Blademaster is that they meant "when making melee basic attack with melee weapon" though. [/QUOTE]
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