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Intelligent Blademaster with Javelin?
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<blockquote data-quote="Doctor Proctor" data-source="post: 4553867" data-attributes="member: 78547"><p>The burden of proof is on you here. Specific trumps general, remember? The general says that all melee weapons count as melee weapons. The specific rule says that thrown weapons count as ranged weapons for purposes of ranged attacks. There is no specific rule saying that they <strong>also</strong> retain their status as a melee weapon while being used in a ranged attack, therefore they are ranged.</p><p></p><p>Despite repeated requests you have shown absolutely no rule which says that it retains it's melee status when it is actually thrown. The lack of rule saying it doesn't is not the same as a rule saying it does. Since there is no rule that says this, the specific rule of "it counts as a ranged weapon when thrown" trumps the general rule of it being a melee weapon. While it's thrown that is. For a mundane weapon it's expended, but for a magic weapon it will return and then resume it's status as a melee weapon...until it is thrown again.</p><p></p><p>This applies for numerous other things too. Hammer Rhythm, for example? By your reading of the rules all misses with Throwing Hammers would deal Con damage. It only says "melee attack", not "melee basic or power with melee keyword". Was it the designers intention that <strong>every instance</strong> of a power or feat affecting a melee weapon would work for thrown weapons? Add to that <strong>every instance</strong> of a power or feat that affects a ranged weapon. Then stack them when you throw it? This is ridiculous. There's no RAW to support it, and no evidence of it being RAI either, since it would give an unprecedented number of bonuses and such to a single weapon group.</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4553867, member: 78547"] The burden of proof is on you here. Specific trumps general, remember? The general says that all melee weapons count as melee weapons. The specific rule says that thrown weapons count as ranged weapons for purposes of ranged attacks. There is no specific rule saying that they [B]also[/B] retain their status as a melee weapon while being used in a ranged attack, therefore they are ranged. Despite repeated requests you have shown absolutely no rule which says that it retains it's melee status when it is actually thrown. The lack of rule saying it doesn't is not the same as a rule saying it does. Since there is no rule that says this, the specific rule of "it counts as a ranged weapon when thrown" trumps the general rule of it being a melee weapon. While it's thrown that is. For a mundane weapon it's expended, but for a magic weapon it will return and then resume it's status as a melee weapon...until it is thrown again. This applies for numerous other things too. Hammer Rhythm, for example? By your reading of the rules all misses with Throwing Hammers would deal Con damage. It only says "melee attack", not "melee basic or power with melee keyword". Was it the designers intention that [B]every instance[/B] of a power or feat affecting a melee weapon would work for thrown weapons? Add to that [B]every instance[/B] of a power or feat that affects a ranged weapon. Then stack them when you throw it? This is ridiculous. There's no RAW to support it, and no evidence of it being RAI either, since it would give an unprecedented number of bonuses and such to a single weapon group. [/QUOTE]
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