Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Intelligent Weapon/EGO contest (unusual situation)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Damon Griffin" data-source="post: 1745976" data-attributes="member: 3568"><p>Hey, Max. I was wondering when you'd chime in.</p><p></p><p></p><p></p><p>I don't think it's being blown out of proportion; the number of times I've done it is only one part of the alignment drift question. The other part being, am I willing to do it again. Since the answer to that question is "Yes, if I think the situation calls for it" I consider it fair game for the discussion.</p><p></p><p>Also, I did on one occasion have a group of three prisoners and I figured I only needed one of them to talk. I asked the first one my questions and he predictably refused to answer. So I killed him on the spot, turned to the second one and asked again. Predictably, he DID answer. (Our cleric wasn't around for this scenario and has never been told about it.)</p><p></p><p>There is also some room for debate regarding my, um, expedient elimination of two ogre border guards when we were exploring Skopelos. The local ogres had offered us no violence yet. Of course, they didn't know we were around, and I was hoping to keep it that way. </p><p></p><p>But thanks for supporting my contention that when I do go that route, there is generally some real time pressure involved.</p><p></p><p>Oh, in to be fair I should also remind you that it hasn't happened since because our cleric extracted a promise from me NOT to engage in such behavior during the current mission. Being chaotic, I could break my promise, but for the moment I consider that to be more trouble than benefit. (As Max is aware, our party's cleric is played by my wife.)</p><p></p><p></p><p></p><p>And I will have to introduce Vere to the concept of setting a thief to catch a thief. Revealing that which is hidden to us may involve eavesdropping, moving silently, adopting disguises, becoming invisible or other forms of stealth. She'll have to learn to look past the act and see the motivation behind it, and/or the consequences of letting our opponents and their plans remain hidden.</p><p></p><p>EDITED TO ADD: And remember, she doesn't HAVE a special purpose at this point. If she does get one, it'll be her final stage of development, granting her one last power and a +4 EGO boost. I think this must be akin to someone having an epiphany about their life's future work, or a calling to religious service. "This is it, this is what I was born to do!"</p><p></p><p>By the time she gets there, she should be able to make the distinction between "Reveal everything anyone has hidden for any reason" and "Reveal those things which, if they remain hidden, could threaten the innocent; reveal those things which, if uncovered, could benefit my friends without cost to the innocent."</p></blockquote><p></p>
[QUOTE="Damon Griffin, post: 1745976, member: 3568"] Hey, Max. I was wondering when you'd chime in. I don't think it's being blown out of proportion; the number of times I've done it is only one part of the alignment drift question. The other part being, am I willing to do it again. Since the answer to that question is "Yes, if I think the situation calls for it" I consider it fair game for the discussion. Also, I did on one occasion have a group of three prisoners and I figured I only needed one of them to talk. I asked the first one my questions and he predictably refused to answer. So I killed him on the spot, turned to the second one and asked again. Predictably, he DID answer. (Our cleric wasn't around for this scenario and has never been told about it.) There is also some room for debate regarding my, um, expedient elimination of two ogre border guards when we were exploring Skopelos. The local ogres had offered us no violence yet. Of course, they didn't know we were around, and I was hoping to keep it that way. But thanks for supporting my contention that when I do go that route, there is generally some real time pressure involved. Oh, in to be fair I should also remind you that it hasn't happened since because our cleric extracted a promise from me NOT to engage in such behavior during the current mission. Being chaotic, I could break my promise, but for the moment I consider that to be more trouble than benefit. (As Max is aware, our party's cleric is played by my wife.) And I will have to introduce Vere to the concept of setting a thief to catch a thief. Revealing that which is hidden to us may involve eavesdropping, moving silently, adopting disguises, becoming invisible or other forms of stealth. She'll have to learn to look past the act and see the motivation behind it, and/or the consequences of letting our opponents and their plans remain hidden. EDITED TO ADD: And remember, she doesn't HAVE a special purpose at this point. If she does get one, it'll be her final stage of development, granting her one last power and a +4 EGO boost. I think this must be akin to someone having an epiphany about their life's future work, or a calling to religious service. "This is it, this is what I was born to do!" By the time she gets there, she should be able to make the distinction between "Reveal everything anyone has hidden for any reason" and "Reveal those things which, if they remain hidden, could threaten the innocent; reveal those things which, if uncovered, could benefit my friends without cost to the innocent." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Intelligent Weapon/EGO contest (unusual situation)
Top