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<blockquote data-quote="reiella" data-source="post: 1398579" data-attributes="member: 160"><p>Ah I see me thinks.</p><p></p><p>Ghost Sound has a duration.</p><p></p><p>For me, interact would consist of individuals trying to :</p><p>A) Speak with the Ghost Sound (most commonly when paired with Silent Image)</p><p>B) Any (active) Listen check related to the Ghost Sound.</p><p></p><p>I'd allow the later really for the last Bad Guy to determine how many shooters there are for a Listen check. Ie, the player asks something like "how many arrows did I hear nocked" would constitute an attempt at interaction.</p><p></p><p>Of course, I'm using discernment as a form of interaction in this case (simply as it's all I can think of for a "single usage" of GS).</p><p></p><p>Now, if the Ghost Sound continued for a bit and you were elaborating on the sound (such as sound of your 'backup shuffling into position', bolts nocked, some back-babble), then interaction could constitute any attempt the Bad Guy makes to "talk" with them or otherwise investigate the sound while it's duration continues.</p><p></p><p>[ Doh, forgot it was musketeers ]</p></blockquote><p></p>
[QUOTE="reiella, post: 1398579, member: 160"] Ah I see me thinks. Ghost Sound has a duration. For me, interact would consist of individuals trying to : A) Speak with the Ghost Sound (most commonly when paired with Silent Image) B) Any (active) Listen check related to the Ghost Sound. I'd allow the later really for the last Bad Guy to determine how many shooters there are for a Listen check. Ie, the player asks something like "how many arrows did I hear nocked" would constitute an attempt at interaction. Of course, I'm using discernment as a form of interaction in this case (simply as it's all I can think of for a "single usage" of GS). Now, if the Ghost Sound continued for a bit and you were elaborating on the sound (such as sound of your 'backup shuffling into position', bolts nocked, some back-babble), then interaction could constitute any attempt the Bad Guy makes to "talk" with them or otherwise investigate the sound while it's duration continues. [ Doh, forgot it was musketeers ] [/QUOTE]
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