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<blockquote data-quote="Cody C. Lewis" data-source="post: 6749644" data-attributes="member: 6802841"><p>Everything said above is great. I am assuming that, like me and my group when we started out years ago, you haven't found a good balance to the RP portions of the game. We as a group started getting better when we went separate ways in real life and started playing in other groups (now we can play online, YAY!) before coming back together. What we realized is we played the game one way, which was what all of us ever knew. But once we had been exposed to outside playing styles, we all added new elements to the game when we came back together; and then it 'clicked'.</p><p></p><p>SO...:</p><p>1.) I recommend going to youtube, and watching a few scenes from Matt Click's Provokers group (afistfulofdice). He is a great DM and he obviously, vastly enjoys the RP of the game more than anything else. His players are great as well. The first session is slow. As the players aren't terribly familiar in real life, and it is apparent. But the third session could be a 'How to RP in D&D' video. Also, Matt's game is just one good game of many. There are a plethora of other groups playing on Youtube, and I certainly think that 15-25 minutes of watching some of these games will show you ways to improve while playing.</p><p></p><p>2.) Another simple trick is to RP while <em>describing</em> what you are doing. If you don't feel comfortable talking to all of the important NPCS, simply state how your character reacts <em>physically</em> during these moments. The others in your group will pick up on this and soon start to follow your lead. "Gouthar is disgusted at the news another ship has been lost to the Kraken and throws his pack down in disgust" is a great way to RP without feeling awkward trying to pull off a gruff half-orc voice.</p><p></p><p>2 tips. I hope they help.</p></blockquote><p></p>
[QUOTE="Cody C. Lewis, post: 6749644, member: 6802841"] Everything said above is great. I am assuming that, like me and my group when we started out years ago, you haven't found a good balance to the RP portions of the game. We as a group started getting better when we went separate ways in real life and started playing in other groups (now we can play online, YAY!) before coming back together. What we realized is we played the game one way, which was what all of us ever knew. But once we had been exposed to outside playing styles, we all added new elements to the game when we came back together; and then it 'clicked'. SO...: 1.) I recommend going to youtube, and watching a few scenes from Matt Click's Provokers group (afistfulofdice). He is a great DM and he obviously, vastly enjoys the RP of the game more than anything else. His players are great as well. The first session is slow. As the players aren't terribly familiar in real life, and it is apparent. But the third session could be a 'How to RP in D&D' video. Also, Matt's game is just one good game of many. There are a plethora of other groups playing on Youtube, and I certainly think that 15-25 minutes of watching some of these games will show you ways to improve while playing. 2.) Another simple trick is to RP while [I]describing[/I] what you are doing. If you don't feel comfortable talking to all of the important NPCS, simply state how your character reacts [I]physically[/I] during these moments. The others in your group will pick up on this and soon start to follow your lead. "Gouthar is disgusted at the news another ship has been lost to the Kraken and throws his pack down in disgust" is a great way to RP without feeling awkward trying to pull off a gruff half-orc voice. 2 tips. I hope they help. [/QUOTE]
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