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General Tabletop Discussion
*Pathfinder & Starfinder
Interaction of True Resurrection and Reincarnation
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<blockquote data-quote="Kelleris" data-source="post: 1974929" data-attributes="member: 19130"><p>So, Gez, you're saying that there's a level 7 soul and a level 10 soul <em>of the same person</em> out there that the TR gets to pick between? Considering that it seems that the usual D&D conception is that your levels have roughly nothing to do with your body (it's all soul, baby!), that doesn't make any sense to me.</p><p></p><p>Consider spells like magic jar, that explicitly transfer souls. All of the levels and XP go along <em>with the soul</em> and leave nothing of interest behind in the body. Ditto for undead level-draining that is flavored as suppressing your life force - it's the negative energy, not any physical damage of any kind, that causes level loss.</p><p></p><p>There's only one soul here, and it's what has the levels. Any body you care to bring it back to will have exactly the same memories and XP as before, unless is takes a turn on the ol' wheel o' karma first. And that would be an effect on the soul; the old iteration would probably not be accessible, because the soul you're retrieving has changed. Likewise, if you somehow contrived to gain a few levels as a soul, and were then resurrected, you would carry those levels with you to your new body.</p><p></p><p>My vote is that the deceased gets to choose. I don't read TR as caring one way or the other whether it has to completely reconstitute a body or not, so just as someone can always refuse to be brought back from the afterlife, it seems fair that they could "tell" the TR how to bring them back. The cleric merely provides an opportunity for the dead soul to seize. I also like this reading because it puts the control over the character in the player's hands, which is by itself a good reason to rule this way.</p></blockquote><p></p>
[QUOTE="Kelleris, post: 1974929, member: 19130"] So, Gez, you're saying that there's a level 7 soul and a level 10 soul [I]of the same person[/I] out there that the TR gets to pick between? Considering that it seems that the usual D&D conception is that your levels have roughly nothing to do with your body (it's all soul, baby!), that doesn't make any sense to me. Consider spells like magic jar, that explicitly transfer souls. All of the levels and XP go along [I]with the soul[/I] and leave nothing of interest behind in the body. Ditto for undead level-draining that is flavored as suppressing your life force - it's the negative energy, not any physical damage of any kind, that causes level loss. There's only one soul here, and it's what has the levels. Any body you care to bring it back to will have exactly the same memories and XP as before, unless is takes a turn on the ol' wheel o' karma first. And that would be an effect on the soul; the old iteration would probably not be accessible, because the soul you're retrieving has changed. Likewise, if you somehow contrived to gain a few levels as a soul, and were then resurrected, you would carry those levels with you to your new body. My vote is that the deceased gets to choose. I don't read TR as caring one way or the other whether it has to completely reconstitute a body or not, so just as someone can always refuse to be brought back from the afterlife, it seems fair that they could "tell" the TR how to bring them back. The cleric merely provides an opportunity for the dead soul to seize. I also like this reading because it puts the control over the character in the player's hands, which is by itself a good reason to rule this way. [/QUOTE]
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