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Interest Check, TSR Marvel Super Heroes!
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<blockquote data-quote="jmucchiello" data-source="post: 7306992" data-attributes="member: 813"><p>I asked about the origins earlier. T said it's just fluff since we are doing the point buy.</p><p></p><p>As for the powers, yeah, if I were redesigning MSH I'd have the power levels be subtracted so when a Remarkable power is used against a monstrous Psyche, it would normally fail but against a feeble psyche it would usually fail. Or maybe just some +1 CSL/-1 CSL stuff it you are more than 2 higher/lower than the level of the power. But that's more work than I think the system needs.</p><p></p><p>One thing I like about this old rules vs the advanced version is that there are no sub powers. The advanced rules do things like if you have Energy Control of certain energies, you get Flight at -1 CSL automatically. That kind of thing makes sense when randomly rolling powers but not with our point buy. I'd prefer that there were fewer base powers and that each base power just had suggested powers to pair with it. (one good thing in advanced is Body Armor works on everything but mental and magic power sources.)</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7306992, member: 813"] I asked about the origins earlier. T said it's just fluff since we are doing the point buy. As for the powers, yeah, if I were redesigning MSH I'd have the power levels be subtracted so when a Remarkable power is used against a monstrous Psyche, it would normally fail but against a feeble psyche it would usually fail. Or maybe just some +1 CSL/-1 CSL stuff it you are more than 2 higher/lower than the level of the power. But that's more work than I think the system needs. One thing I like about this old rules vs the advanced version is that there are no sub powers. The advanced rules do things like if you have Energy Control of certain energies, you get Flight at -1 CSL automatically. That kind of thing makes sense when randomly rolling powers but not with our point buy. I'd prefer that there were fewer base powers and that each base power just had suggested powers to pair with it. (one good thing in advanced is Body Armor works on everything but mental and magic power sources.) [/QUOTE]
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