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Interest in '50s supernatural noir?
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<blockquote data-quote="Committed Hero" data-source="post: 1987997" data-attributes="member: 15341"><p><strong>Angels and Angles</strong></p><p></p><p><a href="http://www.enworld.org/showthread.php?p=1987962#post1987962" target="_blank">Here</a> is the play thread.</p><p></p><p>We can still use this thread for OOC things if you want - or just designate it on the play thread with [ooc].</p><p></p><p>One weird rule I would like to implement: when you make some sort of investigatory roll (mostly Search, Research, and Gather Information, but it could apply to many others) you can spend an action die to make the skill check a "Theory Roll" - and then tell me what you expect to discover. Depending on success/failure I will return one of four answers:</p><p></p><p>"Yes, and" = your theory is correct and something else is revealed.</p><p>"Yes, but" = you may be right, but someting unexpected is complicating things.</p><p>"No, but" = your hunch is wrong, but you nevertheless may be on the right track.</p><p>"No, and" = you are cold and getting colder.</p><p></p><p>This should allow you to have some influence on the solution of mysteries. Your ideas will not only be as valid as mine; if they make sense to you it's probably a good idea for me to use them![/ooc]</p></blockquote><p></p>
[QUOTE="Committed Hero, post: 1987997, member: 15341"] [b]Angels and Angles[/b] [url=http://www.enworld.org/showthread.php?p=1987962#post1987962]Here[/url] is the play thread. We can still use this thread for OOC things if you want - or just designate it on the play thread with [ooc]. One weird rule I would like to implement: when you make some sort of investigatory roll (mostly Search, Research, and Gather Information, but it could apply to many others) you can spend an action die to make the skill check a "Theory Roll" - and then tell me what you expect to discover. Depending on success/failure I will return one of four answers: "Yes, and" = your theory is correct and something else is revealed. "Yes, but" = you may be right, but someting unexpected is complicating things. "No, but" = your hunch is wrong, but you nevertheless may be on the right track. "No, and" = you are cold and getting colder. This should allow you to have some influence on the solution of mysteries. Your ideas will not only be as valid as mine; if they make sense to you it's probably a good idea for me to use them![/ooc] [/QUOTE]
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