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Interest in restarting old games? (Full)
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<blockquote data-quote="Branding Opportunity" data-source="post: 3128621" data-attributes="member: 31812"><p><strong>getting things going</strong></p><p></p><p>So here's a question for players in both the Reconquista and the Whispering Cairn game. It seems we can do one of two things here.</p><p></p><p>The first is just to dive in where we left off (or where you left off a few months back in the AoW game).</p><p></p><p>The second is to start things off with a bit of a flashback. This flashback would serve as a way for everyone to remember their character and their relationships to the other PCs. It could also be a way to help refresh everyone's memory as to what exactly had already transpired in the story. Once everyone felt caught up we would just fast-forward in time and resume right where we had left off.</p><p></p><p>In the case of the Reconquista game, i would probably set the flashback at the point where everyone was getting ready to enter the Deeper Dungeons of Krelont Keep, just after you had visited with the wierd old guy in the basement of the abandoned temple with the permanent anti-magic shell around him.</p><p></p><p>The Age of Worms game would probably rewind to the abandoned mining office where you spent the night after your first day "below".</p><p></p><p>So what are you preferences? I would be happy to do either.</p><p></p><p>As for getting the games going themselves, I am still waiting to hear back from a few folks and the new additions are still finalizing their character sheets (although that's no great holdup). We can hopefully get things started in the next few days.</p><p></p><p>BrOp</p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 3128621, member: 31812"] [b]getting things going[/b] So here's a question for players in both the Reconquista and the Whispering Cairn game. It seems we can do one of two things here. The first is just to dive in where we left off (or where you left off a few months back in the AoW game). The second is to start things off with a bit of a flashback. This flashback would serve as a way for everyone to remember their character and their relationships to the other PCs. It could also be a way to help refresh everyone's memory as to what exactly had already transpired in the story. Once everyone felt caught up we would just fast-forward in time and resume right where we had left off. In the case of the Reconquista game, i would probably set the flashback at the point where everyone was getting ready to enter the Deeper Dungeons of Krelont Keep, just after you had visited with the wierd old guy in the basement of the abandoned temple with the permanent anti-magic shell around him. The Age of Worms game would probably rewind to the abandoned mining office where you spent the night after your first day "below". So what are you preferences? I would be happy to do either. As for getting the games going themselves, I am still waiting to hear back from a few folks and the new additions are still finalizing their character sheets (although that's no great holdup). We can hopefully get things started in the next few days. BrOp [/QUOTE]
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