Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[INTEREST/RECRUIT] - Crowns of Ice
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jago" data-source="post: 6969888" data-attributes="member: 6855130"><p>I would be okay with this, though as the youngest of Brothers, doesn't really affect me, lol</p><p></p><p></p><p></p><p><em>*Puts on History specs and settles into his leather chair by the fireplace*</em></p><p></p><p>If we're drawing from the Viking Age (roughly 800 to 1100 AD), it is not out of the question for Parchment and Vellum to exist and be used: Christian Monks were totally writing at this point to try and collect as much knowledge as possible (as well as writing this little thing called The Christian Bible, I hear it's an Amazon Best Seller). With that <em>said</em>, it would be rarer: not many people are going to have books, and paper is not going to be used for messages. The Norse cultures passed along most of their history and such through the poetic Sagas, it was nearly entirely oral, so perhaps Pantheonists do not place as much importance on writing.</p><p></p><p>This means that Wizards are already a cut above others because they can <em>read and write</em>, which ... not many may actually be able to do, if we're going, like, 100% historic, which I <em><strong>don't</strong></em> recommend: being able to read makes a lot of things easier, BUT, it would be very cool and I'd be totally down for playing an illiterate character. Mechanically, it would probably be easy to say that in place of learning a language, you learn the written word of a language you know (so if you have a Bonus Language, you can either Read and Write Common, or you can learn to speak a different language but cannot read or write either).</p><p></p><p>It would be rather ... interesting, I think, for Demiurgists to more encourage the written language (and have a greater propensity to be literate as a result), while Pantheonists are far more about their Oral Tradition, and so little need for writing beyond record keeping and perhaps certain rituals (such as runic inscriptions). Again, these are all suppositions, nothing set in stone (Eh? Ehhhhh?).</p><p></p><p></p><p></p><p>I would imagine that the Demiurgists (as discussed above) would not be so constrained by doctrine as to shy away from the absolute advantage Magic gives to their people. I mean, if the Pantheonists have no problems beating drums to summon thunderstorms or shaping into the form of a mighty bear that breathes fire, the Demiurgists have a long, uphill battle if they ever want to control this land. If anything, they may very well have a similar outlook to the story of Odin, that magic comes from their god, is a part of their god, and is their very <em>right</em> to use. After all, they're the ones with the long and elaborate rituals (like Clerics or Wizards when they cast spells), they're the ones with the pure force of Faith (like Sorcerers), they're the ones most in touch with life around them (like Druids), etc. Especially if you factor in <em>Saints</em>, hells, there may very well be a Patron Saint of Wizards (or at least "Of Knowledge", where the realm of magic falls under).</p></blockquote><p></p>
[QUOTE="Jago, post: 6969888, member: 6855130"] I would be okay with this, though as the youngest of Brothers, doesn't really affect me, lol [I]*Puts on History specs and settles into his leather chair by the fireplace*[/I] If we're drawing from the Viking Age (roughly 800 to 1100 AD), it is not out of the question for Parchment and Vellum to exist and be used: Christian Monks were totally writing at this point to try and collect as much knowledge as possible (as well as writing this little thing called The Christian Bible, I hear it's an Amazon Best Seller). With that [I]said[/I], it would be rarer: not many people are going to have books, and paper is not going to be used for messages. The Norse cultures passed along most of their history and such through the poetic Sagas, it was nearly entirely oral, so perhaps Pantheonists do not place as much importance on writing. This means that Wizards are already a cut above others because they can [I]read and write[/I], which ... not many may actually be able to do, if we're going, like, 100% historic, which I [I][B]don't[/B][/I] recommend: being able to read makes a lot of things easier, BUT, it would be very cool and I'd be totally down for playing an illiterate character. Mechanically, it would probably be easy to say that in place of learning a language, you learn the written word of a language you know (so if you have a Bonus Language, you can either Read and Write Common, or you can learn to speak a different language but cannot read or write either). It would be rather ... interesting, I think, for Demiurgists to more encourage the written language (and have a greater propensity to be literate as a result), while Pantheonists are far more about their Oral Tradition, and so little need for writing beyond record keeping and perhaps certain rituals (such as runic inscriptions). Again, these are all suppositions, nothing set in stone (Eh? Ehhhhh?). I would imagine that the Demiurgists (as discussed above) would not be so constrained by doctrine as to shy away from the absolute advantage Magic gives to their people. I mean, if the Pantheonists have no problems beating drums to summon thunderstorms or shaping into the form of a mighty bear that breathes fire, the Demiurgists have a long, uphill battle if they ever want to control this land. If anything, they may very well have a similar outlook to the story of Odin, that magic comes from their god, is a part of their god, and is their very [I]right[/I] to use. After all, they're the ones with the long and elaborate rituals (like Clerics or Wizards when they cast spells), they're the ones with the pure force of Faith (like Sorcerers), they're the ones most in touch with life around them (like Druids), etc. Especially if you factor in [I]Saints[/I], hells, there may very well be a Patron Saint of Wizards (or at least "Of Knowledge", where the realm of magic falls under). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[INTEREST/RECRUIT] - Crowns of Ice
Top