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INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)
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<blockquote data-quote="Shayuri" data-source="post: 7312513" data-attributes="member: 4936"><p>Update: Almost done, hehe.</p><p></p><p>[sblock]<strong>Name</strong>: </p><p><strong>Race</strong>: Half Elf</p><p><strong>Class/Level</strong>: Ancient Lorekeeper Oracle of Dragons</p><p><strong>Gender</strong>: Female</p><p><strong>Exp</strong>: 0</p><p></p><p><strong>Strength </strong>(STR) 17</p><p><strong>Dexterity </strong>(DEX) 24 (+2 racial, +4 enhancement)</p><p><strong>Constitution </strong>(CON) 18</p><p><strong>Intelligence </strong>(INT) 13</p><p><strong>Wisdom </strong>(WIS) 18</p><p><strong>Charisma </strong>(CHA) 28 (+2 level, +6 enhancement)</p><p></p><p><strong>Alignment</strong>: Chaotic Good</p><p><strong>AC</strong>: 30 (10 + 7 dex + 9 armor + 4 shield)</p><p><strong>Hit Points</strong>: 106 (11d8+56)</p><p><strong>Movement</strong>: 30'</p><p></p><p><strong>Init</strong>: +7</p><p><strong>BAB</strong>: +9/+4</p><p><strong>Melee Attack</strong>: +12</p><p><strong>Ranged Attack</strong>: +16</p><p><strong>Fort</strong>: +10</p><p><strong>Reflex</strong>: +13</p><p><strong>Will</strong>: +14</p><p></p><p><strong>Race Abilities</strong></p><p>+2 Dex</p><p>Elven Immunnities: Immune to magic sleep, +2 vs Enchantment spells and effects</p><p>Keen Senses: +2 Perception</p><p>Weapon Familiarity (replaces Adaptability)</p><p>Low Light Vision</p><p>Favored Class: Oracle</p><p>- Level 1-7 +1 skill</p><p>- Level 8 +1 3rd lvl spell</p><p>- Level 9 +1 3rd lvl spell</p><p>- Level 10 +1 4th lvl spell</p><p>- Level 11 +1 4th lvl spell</p><p>- Level 12 +1 5th lvl spell</p><p></p><p><strong>Class Abilities:</strong></p><p>Proficiencies - Simple weapons, Light/Medium armor, shields</p><p>Orisons</p><p>Mystery - Dragon (Ancient Lorekeeper)</p><p>- Spells: Prestidigitation, Windy Escape, Scorching Ray, Fireball, Dragon Breath, Wall of Stone</p><p>- Revelations</p><p>* - Breath Weapon (Su) (6d6 fire, 30' cone, 3/day, DC 25)</p><p>* - Draconic Resistance (Resist fire 10, +2 natural armor)</p><p>* - Dragon Senses (Darkvision 120', Blindsense 30)</p><p>* - Wings of the Dragon (Fly 60 (poor), 120min/day)</p><p>Curse - Covetous</p><p>- Must keep 50 + 100/lvl gp of clothes and jewelry on person; sickened if cannot, or if it's stolen</p><p>- Gain UMD as class skill</p><p>- +4 insight Appraise, Spellcraft to ID, UMD</p><p>- Gain Fabricate as bonus spell</p><p></p><p><strong>Skills</strong>: 67</p><p>Diplomacy +22 (10</p><p>Fly +20 (10</p><p>Heal +11 (4</p><p>Intimidate +21 (9</p><p>Knowledge history +9 (5</p><p>Knowledge religion +9 (5</p><p>Perception +15 (8</p><p>Sense Motive +15 (8</p><p>Spellcraft +5 (1</p><p>Use Magic Device +20 (8</p><p></p><p><strong>Traits</strong></p><p>- Irrepressible (charisma instead of Wis on saves vs charm/compulsion)</p><p>- Armor Expert (Reduce ACP of any worn armor by 1)</p><p></p><p><strong>Feats</strong></p><p>1 Weapon Finesse</p><p>3 Spell Pen</p><p>5 Greater Spell pen</p><p>7 Empower Spell</p><p>9 Selective Spell</p><p>11 Quicken Spell</p><p></p><p><strong>Languages </strong>- Common, Elven, Draconic</p><p></p><p><strong>Spells </strong>(caster level 12 (16 vs SR), save DC 19+lvl)</p><p><strong>Slots </strong>1 - 9, 2 - 8, 3 - 8, 4 - 8, 5 - 7, 6 - 4</p><p></p><p><strong>Known</strong></p><p>0 - Create Water, Detect Magic, Light, Purify Food/Drink, Spark, Stabilize, Enhanced Diplomacy, Mending, Guidance, Prestidigitation</p><p>1 - Shield of Faith, Remove Fear, Protection from Evil, Divine Favor, Burning Disarm, Windy Escape, Cure Light Wounds</p><p>2 - Align Weapon, Spiritual Weapon, Silence, Lesser Restoration, Resist Energy, Scorching Ray, Cure Moderate Wounds</p><p>3 - Archon's Aura, Searing Light, Prayer, Invisbility Purge, Bestow Curse, Water Breathing, Fireball, Cure Serious Wounds</p><p>4 - Neutralize Poison, Spell Immunity, Holy Smite, Freedom of Movement, Dragon Breath, Fabricate, Cure Critical Wounds, Blessing of Fervor</p><p>5 - Summon Monster V, Spell Resistance, Dispel Evil, Wall of Stone, Mass Cure Light Wounds</p><p>6 - Heal, Mass Cure Moderate Wounds</p><p></p><p><strong>Money </strong>- 1,010gp</p><p></p><p><strong>Weapons </strong>-</p><p>Agile Rapier +1, +17 atk, 1d6+8, 18-20/x2, 8,320</p><p></p><p><strong>Armour </strong>-</p><p>Mirrored Mithril Large Shield +2, (+4 AC, 0 ACP, +2 touch AC vs Rays, reroll miss chance vs gaze attacks), 10020</p><p>Celestial Armor, 22,400 (+3 chainmail,+9 armor, +8 max dex, -2 ACP; fly 1/day)</p><p></p><p><strong>Gear </strong>-</p><p>Bling, 1250</p><p>Featherstep Slippers (Ignore diff terrain 1/day for 10 min), 2000</p><p>Handy Haversack, 2000</p><p>Vest of Resistance +2, 4000</p><p>Spellguard Bracers (+2 concentration, 3/day roll w/adv), 5000</p><p>Belt of Dexterity +4, 16k</p><p>Headband of Charisma +6, 36k</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7312513, member: 4936"] Update: Almost done, hehe. [sblock][B]Name[/B]: [B]Race[/B]: Half Elf [B]Class/Level[/B]: Ancient Lorekeeper Oracle of Dragons [B]Gender[/B]: Female [B]Exp[/B]: 0 [B]Strength [/B](STR) 17 [B]Dexterity [/B](DEX) 24 (+2 racial, +4 enhancement) [B]Constitution [/B](CON) 18 [B]Intelligence [/B](INT) 13 [B]Wisdom [/B](WIS) 18 [B]Charisma [/B](CHA) 28 (+2 level, +6 enhancement) [B]Alignment[/B]: Chaotic Good [B]AC[/B]: 30 (10 + 7 dex + 9 armor + 4 shield) [B]Hit Points[/B]: 106 (11d8+56) [B]Movement[/B]: 30' [B]Init[/B]: +7 [B]BAB[/B]: +9/+4 [B]Melee Attack[/B]: +12 [B]Ranged Attack[/B]: +16 [B]Fort[/B]: +10 [B]Reflex[/B]: +13 [B]Will[/B]: +14 [B]Race Abilities[/B] +2 Dex Elven Immunnities: Immune to magic sleep, +2 vs Enchantment spells and effects Keen Senses: +2 Perception Weapon Familiarity (replaces Adaptability) Low Light Vision Favored Class: Oracle - Level 1-7 +1 skill - Level 8 +1 3rd lvl spell - Level 9 +1 3rd lvl spell - Level 10 +1 4th lvl spell - Level 11 +1 4th lvl spell - Level 12 +1 5th lvl spell [B]Class Abilities:[/B] Proficiencies - Simple weapons, Light/Medium armor, shields Orisons Mystery - Dragon (Ancient Lorekeeper) - Spells: Prestidigitation, Windy Escape, Scorching Ray, Fireball, Dragon Breath, Wall of Stone - Revelations * - Breath Weapon (Su) (6d6 fire, 30' cone, 3/day, DC 25) * - Draconic Resistance (Resist fire 10, +2 natural armor) * - Dragon Senses (Darkvision 120', Blindsense 30) * - Wings of the Dragon (Fly 60 (poor), 120min/day) Curse - Covetous - Must keep 50 + 100/lvl gp of clothes and jewelry on person; sickened if cannot, or if it's stolen - Gain UMD as class skill - +4 insight Appraise, Spellcraft to ID, UMD - Gain Fabricate as bonus spell [B]Skills[/B]: 67 Diplomacy +22 (10 Fly +20 (10 Heal +11 (4 Intimidate +21 (9 Knowledge history +9 (5 Knowledge religion +9 (5 Perception +15 (8 Sense Motive +15 (8 Spellcraft +5 (1 Use Magic Device +20 (8 [B]Traits[/B] - Irrepressible (charisma instead of Wis on saves vs charm/compulsion) - Armor Expert (Reduce ACP of any worn armor by 1) [B]Feats[/B] 1 Weapon Finesse 3 Spell Pen 5 Greater Spell pen 7 Empower Spell 9 Selective Spell 11 Quicken Spell [B]Languages [/B]- Common, Elven, Draconic [B]Spells [/B](caster level 12 (16 vs SR), save DC 19+lvl) [B]Slots [/B]1 - 9, 2 - 8, 3 - 8, 4 - 8, 5 - 7, 6 - 4 [B]Known[/B] 0 - Create Water, Detect Magic, Light, Purify Food/Drink, Spark, Stabilize, Enhanced Diplomacy, Mending, Guidance, Prestidigitation 1 - Shield of Faith, Remove Fear, Protection from Evil, Divine Favor, Burning Disarm, Windy Escape, Cure Light Wounds 2 - Align Weapon, Spiritual Weapon, Silence, Lesser Restoration, Resist Energy, Scorching Ray, Cure Moderate Wounds 3 - Archon's Aura, Searing Light, Prayer, Invisbility Purge, Bestow Curse, Water Breathing, Fireball, Cure Serious Wounds 4 - Neutralize Poison, Spell Immunity, Holy Smite, Freedom of Movement, Dragon Breath, Fabricate, Cure Critical Wounds, Blessing of Fervor 5 - Summon Monster V, Spell Resistance, Dispel Evil, Wall of Stone, Mass Cure Light Wounds 6 - Heal, Mass Cure Moderate Wounds [B]Money [/B]- 1,010gp [B]Weapons [/B]- Agile Rapier +1, +17 atk, 1d6+8, 18-20/x2, 8,320 [B]Armour [/B]- Mirrored Mithril Large Shield +2, (+4 AC, 0 ACP, +2 touch AC vs Rays, reroll miss chance vs gaze attacks), 10020 Celestial Armor, 22,400 (+3 chainmail,+9 armor, +8 max dex, -2 ACP; fly 1/day) [B]Gear [/B]- Bling, 1250 Featherstep Slippers (Ignore diff terrain 1/day for 10 min), 2000 Handy Haversack, 2000 Vest of Resistance +2, 4000 Spellguard Bracers (+2 concentration, 3/day roll w/adv), 5000 Belt of Dexterity +4, 16k Headband of Charisma +6, 36k [/sblock] [/QUOTE]
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INTEREST/RECRUIT - TIDERULER - THE FALL OF LAHOLT (HIGH-LEVEL CHARS)
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