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Interested in checking out non-D&D fantasy "old school" ttrpgs
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<blockquote data-quote="Libertad" data-source="post: 9724277" data-attributes="member: 6750502"><p>When I say "old school," I'm mostly thinking of the 70s to 80s, but at its broadest I can extend this to pre-2000s games.</p><p></p><p>While D&D is the top dog of fantasy ttrpgs, I've been more interested in checking out alternatives after getting more into Pathfinder. While there's quite a bit of newish games out there, I'm interested in older, well-established games that have been around the block. I'm also interested in the more recent Editions of said games if those are better-designed than the original versions.</p><p></p><p>Offhand, I'm aware of and am interested in Chivalry & Sorcery, RuneQuest/Glorantha, Tunnels & Trolls, the Fantasy Trip, and Ars Magica. Chivalry & Sorcery and Ars Magica are appealing for being closer to an "historical feudal fantasy" vibe, and RuneQuest/Glorantha has a very long-running community and I am already semi-familiar with the d100 BRP system. Tunnels & Trolls sounds appealing, both for its historical value as the 2nd ttrpg ever published, plus sounding like a rules-liter version of D&D. I admit to knowing the least about the Fantasy Trip besides it being Steve Jackson's take on "D&D-style fantasy."</p><p></p><p>One ttrpg I considered is Warhammer Fantasy, but from what I know of the franchise it's heavier on the wargame side than the RPG side, and I'm not that into wargames.</p><p></p><p>Fans of 'old-school' non-D&D fantasy, sell me on your favorite systems! What does it offer that D&D and other RPGs don't have? What's the coolest stuff from their lore?</p></blockquote><p></p>
[QUOTE="Libertad, post: 9724277, member: 6750502"] When I say "old school," I'm mostly thinking of the 70s to 80s, but at its broadest I can extend this to pre-2000s games. While D&D is the top dog of fantasy ttrpgs, I've been more interested in checking out alternatives after getting more into Pathfinder. While there's quite a bit of newish games out there, I'm interested in older, well-established games that have been around the block. I'm also interested in the more recent Editions of said games if those are better-designed than the original versions. Offhand, I'm aware of and am interested in Chivalry & Sorcery, RuneQuest/Glorantha, Tunnels & Trolls, the Fantasy Trip, and Ars Magica. Chivalry & Sorcery and Ars Magica are appealing for being closer to an "historical feudal fantasy" vibe, and RuneQuest/Glorantha has a very long-running community and I am already semi-familiar with the d100 BRP system. Tunnels & Trolls sounds appealing, both for its historical value as the 2nd ttrpg ever published, plus sounding like a rules-liter version of D&D. I admit to knowing the least about the Fantasy Trip besides it being Steve Jackson's take on "D&D-style fantasy." One ttrpg I considered is Warhammer Fantasy, but from what I know of the franchise it's heavier on the wargame side than the RPG side, and I'm not that into wargames. Fans of 'old-school' non-D&D fantasy, sell me on your favorite systems! What does it offer that D&D and other RPGs don't have? What's the coolest stuff from their lore? [/QUOTE]
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